Tilesets won't be necessarily facelifted, but their textures sure do need some work at least. Due to the fact that many tilesets share textures between them (and many Placeables) makes it a bit frustrating if you want things to match well after changing one thing. The main tileset (usually denoted by the first 3 letters of the texture name) will be the one listing the texture in detail.
Additionally there are many tiles with odd geometry and pathfinding issues to fix.
Each tileset will get a different subpage with information on the tiles and textures in it. For a list of all the games tilesets see Area Tilesets Information.
Tilesets won't get huge additions. Any new included ones will be of HD style quality.
Tileset List
| Tileset Human Name | Tileset Reference | Notes | Changes and Authorship |
|---|---|---|---|
| City Exterior | tcn01 | Soren - Enhanced Override eventually but is incomplete | |
| Crypt | tdc01 | ||
| Dungeon | tde01 | ||
| Mines and Caverns | tdm01 | Soren - PBR override | |
| Sewers | tds01 | ||
| Castle Interior | tic01 | ||
| City Interior | tin01 | ||
| Forest | ttf01 | Maranduil - PBR override and some MDL files | |
| Forest - Facelift | ttf02 | Facelift is a separate tileset | |
| Rural | ttr01 | ||
| Rural - Winter | tts01 | ||
| Rural Winter - Facelift | tts02 | Facelift is a separate tileset | |
| Desert | ttd01 | Maranduil - PBR override and some MDL files | |
| Ruins | tdr01 | ||
| Underdark | ttu01 | ||
| Beholder Caves | tib01 | ||
| Drow Interior | tid01 | ||
| Illithid Interior | tii01 | ||
| Frozen Wastes | tti01 | ||
| Microset | tms01 | Don't need to do this one - but it mainly reuses other tileset assets anyway | |
| Tropical | ttz01 | ||
| Sea Caves | tdt01 | ||
| Fort Interior | twc03 | ||
| Barrows Interior | tbw01 | ||
| City Interior 2 | tni01 | ||
| Castle Interior 2 | tni02 | ||
| Castle Exterior, Rural | tno01 | ||
| Steamworks | tsw01 | ||
| Lizardfolk Interior | dag01 | ||
| Medieval City 2 | tcm02 | This won't replace City 1:1 alas, thus separate | |
| Medieval Rural 2 | trm02 | This won't replace Rural 1:1 alas, thus separate | |
| Early Winter 2 | trs02 | ||
| Sea Ships | tss13 |