cachedmodels.2da lists all models that will always be kept loaded in memory when a module is loaded. Use with care. Added in 1.88.8193.36
Usage
This is a clientside only 2da file.
Each entry must be a resref of a model file. Due to the way the game works it should also load any textures the model has.
The main use of this would be to stop any clientside stuttering as VFX are loaded - Bioware put all the games gib VFX and blood chunk VFX in their previously hardcoded list. Module authors or PW makers may want to add other spell VFX so they are not constantly loaded.
There is little point in adding placeable and tile models since these are typically loaded on area load so don't pop into use frequently.
It also is worth keeping in mind these models will always be active - so it'd not be a good idea to add every single player model or similar vast amounts of mdl files.
2da Columns
| Column | Example Contents | Valid Values | Description and Notes |
|---|---|---|---|
| Model | grn_m_bone | Resref of a MDL file |