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Beamdog released their HD Pack;


In-depth list to follow. The pack primarily contains:

  • Replacement for most heads and all body and armor parts for parts-based models (ie player races)
  • Some weapon replacements
    • Great axe: 011-014, 021-024, 031-034, 041-044
    • Warhammer: 071-074
    • Kukri: 011-014
    • Great sword: 011-014, 021-024, 031-034, 041-044, 051-054, 061-064, 071-074
    • Katana: 011-014, 021-024, 031-034, 041-044
    • Long sword: 011-014, 021-024, 031-034, 041-044, 051-054, 061-064, 071-074, 081-084
    • Rapier: 011-014, 021-024, 031-034, 041-044
    • Short sword: 011-014, 021-024, 031-034, 041-044, 051-054, 061-064
  • Shield replacements:
    • Large shield: 062

    • Tower shield: 011-013, 021-023, 031-033, 041-043, 051-054, 061-063

  • Helm replacements:
    • Helm: 001-035
  • And the rest of the items:
    • Mid misc: 151-154.

2da Changes

See: Beamdog HD Pack 2da comparison.html

Potential Improvements

Model changes:

  • Compile models (relatively easy just time consuming)
  • Proper shadows
  • "Danglymesh" on hair or whatever
  • Aesthetic changes
  • Colouring in the eye pupils and lips with tattoo colour on heads

For  compatibility:

For builders:

  • Optional Icons that fit the toolset (resized down)

Mobile Testing

It somewhat works - further investigation needed:

Fixable Bugs

Some of these may be toolset only not present in game. Some may be in game too though.

Model/Texture FileNameScreenshotIssueFixed by
pFA0_NECK001Female, Hafling, Neck 01

Dark texture?

Female, Hafling, Torso 02

(may also affect some other female torsos)

The Torso body has a warped model (may be a simple fix) easier to see in the toolset if you toggle between them

Human, Horse, Normal Phenotype Size

Oddly the Large phenotype is fine for Human

The naked version mostly works except the neck

pMO0_CHEST001 and 002Half Orc Torso

With and without the tattoo is affected, texture is not centred
pMH0_HEAD038Human head

messed up texture
pFE0_NECK001 / 002Elf Female Neck

Large texture gaps before it hits the torso.
pFE0_FOOTL001 / FOOTR001Elf female feet

Odd dark areas of textures on the feet
pFE0_FOOTL002/ FOOTR002Elf female feet 002

Now this is not even be in the pack but it's just funny how the texture is so warped! (big grin)

Note the 002 feet need adding basically as a copy of 001 with the ASCII model reference changed inside the file

Most parts Half Orc Female


Half Orc Female body/arms/thighs/pelvis

First is non-tattoo 001 and next is 002 tattoo ones

Texture issues. Tattoo in game is missing on thighs entirely oddly

wswss_t_021 - 024Shortsword piece, top, 2

Upside down



pFE0_PELVIS001Elf, Female Pelvis, 01

pmh0_robe004.mdlHuman the Cleric robe I think

Misaligned? This is character select.

The issue is only for human male (normal pheno)



pmh0_chest005.mdlJester's Outfit

Jester's Outfit hides any chest tattoos.


Robe 003

(shows the same in-game, not just in Toolset)

Chest, shoulders, arms have black material clipping through the surface of the robe



pmh0_robe006.mdlRobe 006

Ingame and toolset.

Discolorization center-piece with light brown.

Works for females, all male versions bugged, dwarf, human, elf, halfling etc



Known Bugs May Not Be Fixed

Model/Texture FileNameScreenshotIssue
Icon filesInventory Icons for Weapons

Inventory icons are not sized to the original game values, which means since the toolset is uber-dumb it gets cropped not resized.

This is the sort of thing that improves quality in game but not in the toolset so better leaving it as higher quality for the game and just removing those files/adding smaller ones to /development if you are working on content.

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