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- Area general lighting (such as the "Sun")
- Per-tile lighting colours 1/2
- Per-tile "dynamic lights" such as torches. Note bug if changing dynamically:
- Dynamic lights (such as torch placeables, fires)
- Player lights
- Fog colours
Topics:
Choosing an initial "Preset" in area properties
Day and Night Cycle Lighting
Sun and Moon
Skybox
Fog (Clip distance)
Dynamic Lights
Shadows (Opacity)
User Lighting Settings
Weather
Subtopic on weather:
- Lightning (and effect on lighting)
- Wind effects on visuals
Missing Nwscript Things
Currently you cannot control the Sun/Moon Ambient/Diffuse options.