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  • Area general lighting (such as the "Sun")
  • Per-tile lighting colours 1/2
  • Per-tile "dynamic lights" such as torches. Note bug if changing dynamically:
  • Dynamic lights (such as torch placeables, fires)
  • Player lights
  • Fog colours

Topics:

Choosing an initial "Preset" in area properties

Day and Night Cycle Lighting

Sun and Moon

Skybox

Fog (Clip distance)

Dynamic Lights

Shadows (Opacity)

User Lighting Settings

Weather

Subtopic on weather:

  • Lightning (and effect on lighting)
  • Wind effects on visuals

Missing Nwscript Things

Currently you cannot control the Sun/Moon Ambient/Diffuse options.