Patch Version1.83.8193.33
Patch release date (PC)2021-09-28
Patch release date (Others)
Patch release notes

https://store.steampowered.com/news/app/704450/view/2864842778923174505 (Development)

https://store.steampowered.com/news/app/704450/view/2867095129573993897 (Production)

Prod Summary

Greetings from the Neverwinter Nights team!

We’re pushing Build 85.8193.33 to the live branch!

This will be the last stable patch in a while! We want to thank you all again for your continued feedback!

Beta Summary

Hello,

this beta build is following the previous patch .32, with a few critical fixes:

Patch Notes

  • Fixed local multiplayer failing with error 110622.
  • Fixed a crash when some PLT textures failed to load.
  • Fixed area tile source lights showing up as red when they previously were off after a game save & load.
  • Fixed some pathfinding regressions where creatures had difficulties leaving corridors/rooms.
  • Fixed a crash in the GetPlayerDeviceProperty script call when passing in an invalid player object.
  • Updated Steam SDK to version 152. This should fix the Mac M1 build not running natively when launched from Steam.
  • Added a message box when the user directory fails to initialise (instead of crashing). This is most commonly caused by Antivirus preventing write access to the Documents directory.