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The Toolset Options panel contains the main ways to alter some default behaviours in the toolset.

General

General options for the entire toolset.

Area

Area Editor specific options.

Script Editor

Script Editor specific options.

Conversation Editor

Conversation Editor specific options.

Conversation EditorDefaultDescription
Show popup when creating a new text entryOn


Show speaker name before textOnWhen enabled it adds the square bracket [OWNER] or NPC tag to the NPC nodes. If disabled it removes it which may make it cleaner.
Player Text ColorBlueIs bright blue not your thing? Change the colour here.
NPC Text ColorRedIs bright red not your thing? Change the colour here.
Paste Link OptionsLink Destination to SourceWhen you right click a node and do Paste As Link it by defaults links the destination to the source, but it can instead link the source to the destination.
Drag Link OptionsLink Source to DestinationWhen you hold Ctrl and left click and drag node this occurs, which makes the source (you dragged) link to the destination (you have dragged to). You can toggle it to be the same as Past Link instead.
Automatically Backup the conversation filesOn with 5 minutesThis auto saves the dialogue file (filename.dlg) to the module temporary directory. If the toolset crashes you can recover your work from this directory (by default called temp0 in the /module folder)

Spell Checking

The toolset doesn't seem to be able to load a spell checker file/this functionality is disabled, meaning this section might as well be ignored.

Recommendation: Disable the entire spell checking option! Having tested this actually it's worse than expected; running the spell checker on a text box usually just wipes the text. Well it's sure checked it! It's removed it all! Therefore disabling the entire spell checker in this options menu is recommended.

Sounds

Sound options. Some of these options match toolbar buttons and will be noted.

Language

Language options for the the module. The options are just to change what default the edit boxes use, which is a bit buggy overall anyway but allows manually entered localised text.

For non-English users of the toolset you can in EE change the toolset language (or rather default tlk loaded) to be another language with this hidden nwntoolset.ini option:

[Display Options]
Language=en

Language codes are:

  • de - German
  • en - English
  • es - Spanish
  • fr - French
  • it - Italian
  • pl - Polish
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