| Blueprint Name | Blueprint Resref | Placeable ID | Placeable Label | Placeable String ref | Model Name | Texture(s) | Portrait | Replacement Model | Replacement Textures | Notes |
|---|---|---|---|---|---|---|---|---|---|---|
| Archery Target | plc_archtarget | |||||||||
| Archery Target | x3_plc_archtarg | |||||||||
| Ballista | plc_ballista | |||||||||
| Ballista | x3_plc_ballist1 | 799 | new:Ballista | 111322 | pwc_sieg_001 | pwc_sieg_001.mdl | Miqail fix: Remove the ugly skinmesh from the strings, in the wind they just looked silly. | |||
Ballista, Arbalet | x3_plc_ballista | |||||||||
| Ballista, Arbalet (Fixed) | tm_pl_ballista1 | |||||||||
| Battering Ram | plc_bttrram | |||||||||
| Breastplate | ir_armour1 | |||||||||
| Cage Top | x0_cagetop | |||||||||
| Cage Wall | x0_cagewall | |||||||||
| Catapult | plc_catplt | |||||||||
| Cheval de Frise | x3_plc_cheval | |||||||||
| Combat Dummy | plc_cmbtdummy | Txpple: https://neverwintervault.org/project/nwnee/model/combat-dummy-override This just overrides the base game model and leverages its animations. Model and textures were provided by CaptainHC at https://sketchfab.com/3d-models/medieval-combat-dummy-0b3ab64360374a0e9ee3a5923c437995(link is external). No changes were made other than conversion. | ||||||||
| Gallows | plc_hangmnpost | |||||||||
| Giant Pot | tm_pl_potgt_fire | |||||||||
| Giant Pot, No Fire | tm_pl_potgt_nofr | |||||||||
| Hangman's Scaffold | x3_plc_hang001 | |||||||||
| Humanoid Cage | plc_humancage | |||||||||
| Humanoid Cage | x3_plc_cage001 | |||||||||
| Lance Rack 2, Partially full | x3_plc_lance002 | |||||||||
| Lance Rack 3, Empty | x3_plc_lance003 | |||||||||
| Lance Rack, Animated | x3_plc_lance001 | |||||||||
| Leather Jerkin | ir_armour2 | |||||||||
| Shield Rack | x3_plc_srack001 tm_pl_rackshld01 | For some reason tkm_pl_rackshld01 is the same. Might double check just in case. | ||||||||
| Standing Spear | ir_pole | |||||||||
| Stocks | plc_stocks | |||||||||
| Stocks | x3_plc_stocks001 | |||||||||
| Stocks | x3_plc_stocks002 | Occupied with what looks like the begger or prisoner model from NWN OC | ||||||||
| Torture Equipment | plc_torture1 | |||||||||
| Torture Equipment | plc_torture2 | |||||||||
| Weapon Rack | plc_weaponrack | Low poly longsword and handaxe by the looks of things on it. They also differ from the actual game weapons, may have been a super early model. |
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