...
The availabe sounds are in the placeableobjsnds.2da (here: 34.1):
2DA V2.0 Label ArmorType Opened Closed Destroyed Used Locked
0 medium_wood wood
Label | ArmorType | Opened | Closed | Destroyed | Used | Locked | |
0 | medium_wood | wood | as_dr_woodmedop1 |
...
as_dr_woodmedcl1 |
...
cb_bu_woodlrg |
...
**** |
...
as_dr_locked1 |
...
1 |
...
large_wood |
...
wood | as_dr_woodlgop1 |
...
as_dr_woodlgcl1 |
...
cb_bu_woodlrg |
...
**** |
...
as_dr_locked1 |
...
2 |
...
very_large_wood |
...
wood | as_dr_woodvlgop1 |
...
as_dr_woodvlgcl1 |
...
cb_bu_woodlrg |
...
**** |
...
as_dr_locked1 |
...
3 |
...
very_large_wood_sliding |
...
wood | as_dr_woodvlgop2 |
...
as_dr_woodvlgcl2 |
...
cb_bu_woodlrg |
...
**** |
...
as_dr_locked1 |
...
4 |
...
medium_stone |
...
stone | as_dr_stonmedop1 |
...
as_dr_stonmedcl1 |
...
cb_bu_stonelrg |
...
**** |
...
as_dr_locked2 |
...
5 |
...
large_stone_gears |
...
stone | as_dr_stonlgop1 |
...
as_dr_stonlgcl1 |
...
cb_bu_stonelrg |
...
**** |
...
as_dr_locked2 |
...
6 |
...
very_large_stone_gears |
...
stone | as_dr_stonvlgop1 |
...
as_dr_stonvlgcl1 |
...
cb_bu_stonelrg |
...
**** |
...
as_dr_locked2 |
...
7 |
...
medium_metal |
...
plate | as_dr_metlmedop1 |
...
as_dr_metlmedcl1 |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
8 |
...
large_metal |
...
plate | as_dr_metllgop1 |
...
as_dr_metllgcl1 |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
9 |
...
very_large_metal |
...
plate | as_dr_metlvlgop1 |
...
as_dr_metlvlgcl1 |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
10 |
...
medium_metal_sliding |
...
plate | as_dr_metlmedop2 |
...
as_dr_metlmedcl2 |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
11 |
...
medium_metal_portcullis |
...
plate | as_dr_metlprtop1 |
...
as_dr_metlprtcl1 |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
12 |
...
crate_small | wood | as_sw_crateop1 |
...
as_sw_cratecl1 |
...
cb_bu_woodsml |
...
**** |
...
as_sw_genericlk1 |
...
13 |
...
crate_large | wood | as_sw_crateop1 |
...
as_sw_cratecl1 |
...
cb_bu_woodlrg |
...
**** |
...
as_sw_genericlk1 |
...
14 |
...
chest_small | wood | as_sw_chestop1 |
...
as_sw_chestcl1 |
...
cb_bu_woodsml |
...
**** |
...
as_sw_genericlk1 |
...
15 |
...
chest_large | wood | as_sw_chestop1 |
...
as_sw_chestcl1 |
...
cb_bu_woodlrg |
...
**** |
...
as_sw_genericlk1 |
...
16 |
...
drawer | wood | as_sw_drawerop1 |
...
as_sw_drawercl1 |
...
cb_bu_woodlrg |
...
**** |
...
as_sw_genericlk1 |
...
17 |
...
generic_wood_small |
...
wood | as_sw_genericop1 |
...
as_sw_genericcl1 |
...
cb_bu_woodsml |
...
**** |
...
as_sw_genericlk1 |
...
18 |
...
generic_wood_large |
...
wood | as_sw_genericop1 |
...
as_sw_genericcl1 |
...
cb_bu_woodlrg |
...
**** |
...
as_sw_genericlk1 |
...
19 |
...
generic_stone_small |
...
stone | as_sw_genericop1 |
...
as_sw_genericcl1 |
...
cb_bu_stonesml |
...
**** |
...
as_sw_genericlk1 |
...
20 |
...
generic_stone_large |
...
stone | as_sw_genericop1 |
...
as_sw_genericcl1 |
...
cb_bu_stonelrg |
...
**** |
...
as_sw_genericlk1 |
...
21 |
...
generic_metal_small |
...
plate | as_sw_genericop1 |
...
as_sw_genericcl1 |
...
cb_bu_metalsml |
...
**** |
...
as_sw_genericlk1 |
...
22 |
...
generic_metal_large |
...
plate | as_sw_genericop1 |
...
as_sw_genericcl1 |
...
cb_bu_metallrg |
...
**** |
...
as_sw_genericlk1 |
...
23 |
...
cloth_object_small |
...
leather | as_sw_clothop1 |
...
as_sw_clothcl1 |
...
cb_bu_matersml |
...
**** |
...
as_sw_clothlk1 |
...
24 |
...
cloth_object_large |
...
leather | as_sw_clothop1 |
...
as_sw_clothcl1 |
...
cb_bu_materlrg |
...
**** |
...
as_sw_clothlk1 |
...
25 |
...
stone_object_small |
...
stone | as_sw_stoneop1 |
...
as_sw_stonecl1 |
...
cb_bu_stonesml |
...
**** |
...
as_sw_stonelk1 |
...
26 |
...
stone_object_large |
...
stone | as_sw_stoneop1 |
...
as_sw_stonecl1 |
...
cb_bu_stonelrg |
...
**** |
...
as_sw_stonelk1 |
...
27 |
...
metal_object_small |
...
plate | as_sw_metalop1 |
...
as_sw_metalcl1 |
...
cb_bu_metalsml |
...
**** |
...
as_sw_genericlk1 |
...
28 |
...
metal_object_large |
...
plate | as_sw_metalop1 |
...
as_sw_metalcl1 |
...
cb_bu_metallrg |
...
**** |
...
as_sw_genericlk1 |
...
29 | lever | wood | **** |
...
**** |
...
cb_bu_metalsml |
...
as_sw_lever1 |
...
as_sw_genericlk1 |
...
30 |
...
wood_pressure_plate |
...
wood | **** |
...
**** |
...
cb_bu_woodsml |
...
as_sw_woodplate1 |
...
as_sw_genericlk1 |
...
31 |
...
stone_pressure_plate |
...
stone | **** |
...
**** |
...
cb_bu_stonesml |
...
as_sw_stonplate1 |
...
as_sw_genericlk1 |
...
32 |
...
stone_water | stone | fs_water_hard1 |
...
fs_water_hard1 |
...
cb_bu_stonelrg |
...
**** |
...
as_sw_stonelk1 |
...
33 |
...
corpse | leather | as_sw_clothop1 |
...
as_sw_clothcl1 |
...
cb_ht_chunk |
...
**** |
...
as_sw_clothlk1 |
...
34 |
...
NOTHING | **** |
...
**** |
...
**** |
...
**** |
...
**** |
...
**** |
...
35 |
...
TIB_udoor_01 |
...
stone | as_dr_x2tib1op |
...
as_dr_x2tib1cl |
...
cb_bu_stonelrg |
...
**** |
...
as_dr_locked2 |
...
36 |
...
TID_UDoor_01 |
...
plate | as_dr_x2tid1op |
...
as_dr_x2tid1cl |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
37 |
...
TII_UDoor_01 |
...
stone | as_dr_x2tii1op |
...
as_dr_x2tii1cl |
...
cb_bu_stonelrg |
...
**** |
...
as_dr_locked2 |
...
38 |
...
ttu_Udoor_01 |
...
plate | as_dr_x2ttu1op |
...
as_dr_x2ttu1cl |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
39 |
...
ttu_Udoor_02 |
...
plate | as_dr_x2ttu2op |
...
as_dr_x2ttu2cl |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
40 |
...
TTU_udoor_03 |
...
stone | as_dr_x2ttu3op |
...
as_dr_x2ttu3cl |
...
cb_bu_stonelrg |
...
**** |
...
as_dr_locked2 |
...
41 |
...
TTU_udoor_04 |
...
plate | as_dr_x2ttu4op |
...
as_dr_x2ttu4cl |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
42 |
...
TTU_udoor_05 |
...
wood | as_dr_x2ttu5op |
...
as_dr_x2ttu5cl |
...
cb_bu_woodlrg |
...
**** |
...
as_dr_locked1 |
...
43 |
...
TTU_udoor_06 |
...
stone | as_dr_x2ttu6op |
...
as_dr_x2ttu6cl |
...
cb_bu_stonelrg |
...
**** |
...
as_dr_locked2 |
...
44 |
...
TTU_udoor_07 |
...
stone | as_dr_x2ttu7op |
...
as_dr_x2ttu7cl |
...
cb_bu_stonelrg |
...
**** |
...
as_dr_locked2 |
...
45 |
...
TTU_udoor_08 |
...
wood | as_dr_x2ttu8op |
...
as_dr_x2ttu8cl |
...
cb_bu_woodlrg |
...
**** |
...
as_dr_locked1 |
...
46 |
...
TTU_UDoor_09 |
...
plate | as_dr_x2ttu9op |
...
as_dr_x2ttu9cl |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
47 |
...
TTU_UDoor_10 |
...
plate | as_dr_x2ttu10op |
...
as_dr_x2ttu10cl |
...
cb_bu_metallrg |
...
**** |
...
as_dr_locked3 |
...
48 |
...
Force_Field_Door |
...
Ethereal | sdr_spellturn |
...
sim_shwngelec01 |
...
scm_hitelec |
...
**** |
...
scm_hitelec |
...
49 |
...
TNO_Drawbridge |
...
wood | tns_draw_down |
...
tns_draw_up |
...
cb_bu_woodlrg |
...
**** |
...
as_dr_locked1 |
...
50 |
...
wood_on_destroy_only |
...
wood | **** |
...
**** |
...
cb_bu_woodlrg |
...
**** |
...
as_sw_genericlk1 |
The Lable-collum is just for personal organisation.
Custom door sound example:
placeableobjsnds.2da:
Label |
...
ArmorType | Opened | Closed | Destroyed | Used | Locked |
51 | MyNewDoorSound01 | wood | mydoor01_op | mydoor01_cl | cb_bu_woodlrg |
...
**** |
...
as_dr_locked1 |
The Label-collum is just for personal organisation.
mydoor01mydoor_op(en)/cl(ose) are 16 bit mono wav sounds (edited with Audacity).
genericdoors.2da:
Label StrRef ModelName BlockSight VisibleModel SoundAppType Name
30 MyNewDoor01 5349 T_MyDoor01 1 1 51 111931
| Line | Label | StrRef | ModelName | BlockSight | VisibleModel | SoundAppType | Name |
|---|---|---|---|---|---|---|---|
| 30 | MyNewDoor01 | 5349 | T_MyDoor01 | 1 | 1 | 51 | 111931 |
The Label-collum is just for personal organisationName 111931: It will be labeled as Generic Appearance = "Special".
StrRef = Line in the dialog.tlk (in this case "door").
Name 111931: It will be labeled as Generic Appearance = "Special".
II. ... (mybe maybe creature sounds?)