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Texture NameName/DescriptionScreenshot OriginalScreenshot ReplacementFile ReplacementsNotes
tib01_lavavein2



While this is referenced in the sole file ttu01_d18_01.mdl the node it is on is set to "render 0" which appears to be a mode copy/paste error potentially from the other MDL file that uses it (or maybe it was some weird 3dsMax thing) - tib01_p03_01.mdl (Beholder Interior)
tii01_flr



References were changed to ttu01_flr - see new textures list - so as to not interfere with that tileset (tti = Illithid Interior)
ttu01_beetle


ttu01_beetle.mtr

texture0 ttu01_beetle_d

texture1 ttu01_beetle_n

texture2 black

texture3 ttu01_beetle_r

texture4 ttu01_beetle_h


ttu01_beetle2


ttu01_beetle2.mtr

texture0 ttu01_beetle2_d

texture1 ttu01_beetle2_n

texture2 black

texture3 ttu01_beetle2_r

texture4 ttu01_beetle2_h

texture5 ttu01_beetle2_i


ttu01_black



Simple black texture.
ttu01_boat


ttu01_boat

texture0 ttu01_boat_d

texture1 ttu01_boat_n

texture2 ttu01_boat_s

texture3 ttu01_boat_r

texture4 ttu01_boat_h


ttu01_bridge


ttu01_bridge.mtr

texture0 ttu01_bridge_d

texture1 ttu01_bridge_n

texture2 ttu01_bridge_s

texture3 ttu01_bridge_r

texture4 ttu01_bridge_h


ttu01_chain


ttu01_chain.mtr

texture0 ttu01_chain_d

texture1 ttu01_chain_n

texture2 ttu01_chain_s

texture3 ttu01_chain_r

texture4 ttu01_chain_h


ttu01_creats


ttu01_creats.mtr

texture0 ttu01_creats_d

texture1 ttu01_creats_n

texture2 ttu01_creats_s

texture3 ttu01_creats_r


ttu01_crstllight


ttu01_crstllight.mtr

texture0 ttu01_crstllig_d

texture1 ttu01_crstllig_n

texture2 ttu01_crstllig_s

texture3 ttu01_crstllig_r

texture4 ttu01_crstllig_h


ttu01_drkcrystl


ttu01_drrkcrystl.mtr

texture0 ttu01_drkcryst_d

texture1 ttu01_drkcryst_n

texture2 ttu01_drkcryst_s

texture3 ttu01_drkcryst_r

texture4 ttu01_drkcryst_h


ttu01_fabric


ttu01_fabric.mtr

texture0 ttu01_fabric_d

texture1 ttu01_fabric_n

texture2 black

texture3 ttu01_fabric_r

texture4 ttu01_fabric_h


ttu01_fabric2


ttu01_fabric2.mtr

texture0 ttu01_fabric2_d

texture1 ttu01_fabric2_n

texture2 black

texture3 ttu01_fabric2_r

texture4 ttu01_fabric2_h


ttu01_floor


ttu01_floor.mtr

texture0 ttu01_floor_d

texture1 ttu01_floor_n

texture2 black

texture3 ttu01_floor_r

texture4 ttu01_floor_h


ttu01_florrck


ttu01_florrck.mtr

texture0 ttu01_florrck_d

texture1 ttu01_florrck_n

texture2 black

texture3 ttu01_florrck_r

texture4 ttu01_florrck_h


ttu01_flrtrans


ttu01_flrtrans.mtr

texture0 ttu01_flrtrans_d

texture1 ttu01_flrtrans_n

texture2 black

texture3 ttu01_flrtrans_r

texture4 ttu01_flrtrans_h


ttu01_fnc


ttu01_fnc.mtr

texture0 ttu01_fnc_d

texture1 ttu01_fnc_n

texture2 ttu01_fnc_s

texture3 ttu01_fnc_r

texture4 ttu01_fnc_h


ttu01_gliphs


ttu01_gliphs.mtr

texture0 ttu01_gliphs_d

texture1 ttu01_gliphs_n

texture2 ttu01_gliphs_s

texture3 ttu01_gliphs_r

texture4 ttu01_gliphs_h


ttu01_grad



Gradient; no need to change
ttu01_grate


ttu01_grate.mtr

texture0 ttu01_grate_d

texture1 ttu01_grate_n

texture2 ttu01_grate_s

texture3 ttu01_grate_r

texture4 ttu01_grate_h


ttu01_lith


ttu01_lith.mtr

texture0 ttu01_lith_d

texture1 ttu01_lith_n

texture2 ttu01_lith_s

texture3 ttu01_lith_r

texture4 ttu01_lith_h


ttu01_moss


ttu01_moss.mtr

texture0 ttu01_moss_d

texture1 ttu01_moss_n

texture2 black

texture3 ttu01_moss_r

texture4 ttu01_moss_h


ttu01_muck


ttu01_muck.mtr

texture0 ttu01_muck_d

texture1 ttu01_muck_n

texture2 black

texture3 ttu01_muck_r

texture4 ttu01_muck_h


ttu01_pillar


ttu01_pillar.mtr

texture0 ttu01_pillar_d

texture1 ttu01_pillar_n

texture2 ttu01_pillar_s

texture3 ttu01_pillar_r

texture4 ttu01_pillar_h


ttu01_pit


ttu01_pit.mtr

texture0 ttu01_pit_d

texture1 ttu01_pit_n

texture2 black

texture3 ttu01_pit_r

texture4 ttu01_pit_h


ttu01_rock02


ttu01_rock02.mtr

texture0 ttu01_rock02_d

texture1 ttu01_rock02_n

texture2 black

texture3 ttu01_rock02_r

texture4 ttu01_rock02_h


ttu01_rock3


ttu01_rock3.mtr

texture0 ttu01_rock3_d

texture1 ttu01_rock01_n

texture2 black

texture3 ttu01_rock01_r

texture4 ttu01_rock01_h

Similar to rock01 thus the reuse of material files
ttu01_rock3ptr


ttu01_rock3ptr.mtr

texture0 ttu01_rock3ptr_d

texture1 ttu01_rock3ptr_n

texture2 black

texture3 ttu01_rock3ptr_r

texture4 ttu01_rock3ptr_h


ttu01_shroom


ttu01_shroom.mtr

texture0 ttu01_shroom_d

texture1 ttu01_shroom_n

texture2 black

texture3 ttu01_shroom_r

texture4 ttu01_shroom_h


ttu01_stonegld


ttu01_stonegld.mtr

texture0 ttu01_stonegld_d

texture1 ttu01_stonegld_n

texture2 ttu01_stonegld_s

texture3 ttu01_stonegld_r

texture4 ttu01_stonegld_h


ttu01_stonespdr


ttu01_stonespdr.mtr

texture0 ttu01_stonespd_d

texture1 ttu01_stonespd_n

texture2 ttu01_stonespd_s

texture3 ttu01_stonespd_r

texture4 ttu01_stonespd_h


ttu01_stonewall


ttu01_stonewall.mtr

texture0 ttu01_stonewal_d

texture1 ttu01_stonewal_n

texture2 black

texture3 ttu01_stonewal_r

texture4 ttu01_stonewal_h


ttu01_trim


ttu01_trim.mtr

texture0 ttu01_trim_d

texture1 ttu01_trim_n

texture2 ttu01_trim_s

texture3 ttu01_trim_r

texture4 ttu01_trim_h


ttu01_water



Possibly pointless to change due to new shader water

New Textures

Texture NameName/DescriptionScreenshotFilesNotes
ttu01_flr

ttu01_flr.mtr

texture0 ttu01_flr_d

texture1 ttu01_flr_n

texture2 black

texture3 ttu01_flr_r

texture4 ttu01_flr_h

Replaced tii01_flr which is from another tileset
ttu01_rock01

ttu01_rock01.mtr

texture0 ttu01_rock01_d

texture1 ttu01_rock01_n

texture2 black

texture3 ttu01_rock01_r

texture4 ttu01_rock01_h

Not actually used in ttu01 but used in tid01 (Drow Interior)
keeping for now.
however the normal/roughness/height is used for ttu01_rock3.mtr