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  • The feat is an instant cast feat, and applies to the current target you're attacking or if not attacking one you select (who you run up to first to hit) and the effect is applied before you attack.
  • Can't do more than once every 6 seconds

Alternatively do it a similar way to NWN2: https://nwn2.fandom.com/wiki/Feint

  • This actually has additional functionality the NWN1 engine hasn't where the feat replaces the first attack in the queue...
  • However perhaps this is doable somehow?
  • Possibly a full round action is "balanced" (can alternate the feat usage and attack the next round)
  • Could apply for a full 6 seconds to balance it better as a thing allies can also take advantage of?

Hide in Combat

This could be a fun use: https://www.dandwiki.com/wiki/3e_SRD:Bluff_Skill#Creating_a_Diversion_to_Hide

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