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x2 variants tend to have different treasure scripts is all.

Blueprint NameBlueprint ResrefPlaceable IDPlaceable LabelPlaceable String refModel NameTexture(s)PortraitReplacement ModelReplacement TexturesNotes
Armoireplc_armoire








Barrel

plc_barrel

x2_easy_Barrel










Barrelx3_plc_barrel1








Barrelx3_plc_barrel2








Barrelx3_plc_barrel3








Basketx3_plc_basket








Black Barrelx2_plc_bbarrel







Oddly has the comment "Sphinx Statue" heh.
Black Cratex2_plc_bcrate1








Black Cratex2_plc_bcrate2








Book Pilesplc_bookpiles








Book Pilesx0_tomepile








Bookshelfplc_bookshelf








Cabinetplc_cabinet








Chest

nw_plc_chestburd

nw_plc_chestsunk










Chest

plc_chest1

x2_easy_chest1










Chest

plc_chest2

x2_easy_chest2










Chest

plc_chest3

x2_medium_chest3










Chest

plc_chest4

x2_hard_chest4










Chestx3_plc_chest001








Chest of Drawersplc_chstdrwrs








Coffinnw_vampire_shad








Corpseplc_corpse1








Corpseplc_corpse2








Corpseplc_corpse3








Corpseplc_corpse4








Crate

plc_box1

x2_easy_crate1




plc_a03.mdl

plc_a03.mdl

m_plc_a03.mtr

plc_a03_d

plc_a03_n

Miqails HD Models
Crate

plc_box2

x2_easy_crate2




plc_a04.mdl

plc_a04.mdl

m_plc_a04.mtr

plc_a04_d

plc_a04_n

plc_a04_s

Miqails HD Models
Crate

plc_box3

x2_easy_crate3




plc_a05.mdl

plc_a05.mdl

m_plc_a05.mtr

plc_a05_d

plc_a05_n

plc_a05_s

Miqails HD Models
Crate

plc_box4

x2_medium_crate4




plc_a06.mdl

plc_a06.mdl

m_plc_a06.mtr

plc_a06_d

plc_a06_n

plc_a06_s

Miqails HD Models
Deskplc_desk








Drow Chestx2_plc_chest_drw








Drow Dresserx2_plc_ddresser1








Drow Dresserx2_plc_ddresser2








Fenberry Bushplc_fenbush








Floor Leverplc_flrlever1








Floor Leverplc_flrlever2








Illithid Controlx2_plc_mfdcont1








Illithid Controlx2_plc_mfdcont2








Illithid Mechanismx2_plc_mfdevice1








Illithid Mechanismx2_plc_mfdevice2








Illithid Mechanismx2_plc_mfdevice3








Jarsx3_plc_jars001








Loot Bagplc_lootbag1








Loot Bagplc_lootbag2








Loot Bagplc_lootbag3








Loot Bagplc_lootbag4








plc_lootbag4plc_lootbag5








Loot Bagplc_lootbag6








Pile of Stonesplc_pilestones








Pillarplc_pllrbutton124







Pillarplc_pllrbutton225

plc_d04.mdl

plc_d04.mdl

m_plc_k08

plc_black00 (not altered)

Textures referenced back to plc_k08
Pillarplc_pllrlever126







Pillarplc_pllrlever227

plc_d06.mdl

plc_d06.mdlm_plc_k08Textures referenced back to plc_k08
Pressure Plateplc_prssplate1








Pressure Plateplc_prssplate2








Pull Chainplc_pullrope








Ropex2_plc_rope








Rune Platex2_plc_runep_1








Rune Platex2_plc_runep_2








Rune Platex2_plc_runep_3








Rune Platex2_plc_runep_4








Rune Platex2_plc_runep_5








Rune Platex2_plc_runep_6








Rune Platex2_plc_runep_7








Rune Platex2_plc_runep_8








Sarcophagus

plc_sarco1

x2_med_sarcoph









"Sarcophagus - Egyptian"
Sarcophagus

plc_sarco2

x2_med_sarcevil









"Sarcophagus - Evil"
Sarcophagus

plc_sarco3

x2_med_sarcgood









"Sarcophagus - Good"
Sarcophagusx3_plc_sarcoph








Stone Doorx2_plc_sdoor3








Treasureplc_treasurelrg







"Treasure Large"
Treasureplc_treasuremed







"Treasure Medium"
Treasureplc_treasuresml







"Treasure Small"
Urnx3_plc_urn001








Wicker Chesttm_pl_chestwick