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Here is how the above looks in-game when the placeable (and another, slightly different one behind it) is moved using SetObjectVisualTransform:

https://images-ext-2.discordapp.net/external/NmD035KOGXaFoJh9PIl1zrcJl4IDrO57JqmSlaDB5Ag/https/giant.gfycat.com/WhirlwindQuarrelsomeCollardlizard.mp4whirlwindquarrelsomecollardlizard


How to quickly paint your vertex weights

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