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  • Master Server list is now being maintained by Beamdog
  • You can import old vaults to the EE CD-key style; see here for information.
  • nwsync allows the client to retrieve the files needed to play on a server, and if altered only obtain the different files if some are updated, all without exiting the game.
  • Various new server-specific options in settings.tml
  • Ability to set/get limits to various bonuses the game usually hardcodes (eg; Get/SetAttackBonusLimit)
  • Players can now enter DM mode dynamically - on persistent worlds also locked behind a password - and therefore shift temporarily into DM mode without reconnecting
  • BootPC() allows an optional parameter for the reason you're booted (eg; BootPC(oPC, "Server reboot!"); ) which shows up in the client.
  • Various security and hacking fixes (but don't turn off ELC, client still generate the character the server then validates for creation and levelup!)

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