...
| Tileset Human Name | Tileset Reference | Notes | Changes and Authorship |
|---|---|---|---|
| City Exterior | tcn01 | Soren - Enhanced Override eventually but is incomplete, will be fixed up. | |
| Crypt | tdc01 | Upscaled and dafena PBR | |
| Dungeon | tde01 | Upscaled and dafena PBR | |
| Mines and Caverns | tdm01 | Soren - PBR override textures | |
| Sewers | tds01 | Upscaled and dafena PBR | |
| Castle Interior | tic01 | Beamdog - some textures, and others upscaled | |
| City Interior | tin01 | Beamdog - Halls of Justice revamp model and textures Galefer - may do some remodelling (tbc) | |
| Forest | ttf01 | Maranduil - PBR override and some MDL fixes | |
| Forest - Facelift | ttf02 | Facelift is a separate tileset | Upscaled |
| Rural | ttr01 | Upscaled and dafena PBR | |
| Rural - Winter | tts01 | Upscaled and dafena PBR | |
| Rural Winter - Facelift | tts02 | Facelift is a separate tileset | Upscaled |
| Desert | ttd01 | Maranduil - PBR override and some MDL fixes | |
| Ruins | tdr01 | Upscaled and dafena PBR | |
| Underdark | ttu01 | Maranduil - PBR override and some MDL fixes | |
| Beholder Caves | tib01 | Upscaled and dafena PBR | |
| Drow Interior | tid01 | Maranduil - PBR override and ceilings for all MDLs | |
| Illithid Interior | tii01 | Maranduil - PBR override and ceilings for all MDLs | |
| Frozen Wastes | tti01 | Upscaled and dafena Maranduil - PBR override | |
| Microset | tms01 | Don't need to do this one - but it mainly reuses other tileset assets anyway | |
| Tropical | ttz01 | Upscaled and dafena PBR | |
| Sea Caves | tdt01 | Maranduil - PBR override | |
| Fort Interior | twc03 | Upscaled and dafena PBR | |
| Barrows Interior | tbw01 | Upscaled and dafena PBR | |
| City Interior 2 | tni01 | Upscaled and dafena PBR | |
| Castle Interior 2 | tni02 | Upscaled and dafena PBR | |
| Castle Exterior, Rural | tno01 | This probably needs some model fixes for the water - they animated (animesh) so the water shader won't work on it. | Upscaled and dafena PBR (also used for Sea Ships) |
| Steamworks | tsw01 | Upscaled and dafena PBR | |
| Lizardfolk Interior | dag01 | Upscaled | |
| Medieval City 2 | tcm02 | This won't replace City 1:1, thus separate | Zwerkules better versions of base diffuse. PBR to be done later. |
| Medieval Rural 2 | trm02 | This won't replace Rural 1:1, thus separate | Upscaled and dafena PBR |
| Early Winter 2 | trs02 | Upscaled | |
| Sea Ships | tss13 | Uses textures from other tilesets exclusively, mainly tno01 |
...
This would be only part of the new set of files. It might even be hived off into a "builders only" pack given revamping existing modules usually doesn't need brand new tilesets.
| Tileset Human Name | Tileset Reference | Download Link | Authorship | Notes |
|---|---|---|---|---|
| Caves and Mountains | https://neverwintervault.org/project/nwnee/hakpak/tileset/caves-and-mountains-tileset | Txpple | Also includes some sensible placeables to have to fill out the terrain. | |