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Neverwinter Nights 1: EE
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appearance.2da
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Title:
appearance.2da
Author:
Pstemarie
Sept 06, 2020
Last Changed by:
Jasperre
Feb 17, 2026
Tiny Link:
(useful for email)
https://nwn.wiki/x/3YBGAg
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Neverwinter Nights 1: EE (17)
Page:
Console Commands
Page:
Custom Dynamic Race
Page:
Part-Based Models: Creatures
Page:
Resizing Models Easily with Clean Models EE
Page:
Combat Ranges
Page:
polymorph.2da
Page:
bodybag.2da
Page:
creaturespeed.2da
Page:
2da Files
Page:
baseitems.2da
Page:
creaturesize.2da
Page:
Model Special Nodes
Page:
racialtypes.2da
Page:
Creature JSON
Page:
Animations
Page:
spells.2da
Page:
Introduction to Adding Custom Content to a Module
Hierarchy
Parent Page
Page:
2da Files
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Recent Changes
Time
Editor
Feb 17, 2026 09:18
Jasperre
View Changes
May 26, 2025 11:46
ElGrillo
View Changes
Updated 'HEIGHT' entry in table; it wrongly stated that it was equal to default camera height
Mar 11, 2025 23:06
Jasperre
View Changes
Aug 27, 2024 13:09
Jasperre
View Changes
Aug 27, 2024 13:07
Jasperre
View Page History
Outgoing Links
External Links (1)
https://github.com/Beamdog/nwn-issues/issues/359
Neverwinter Nights 1: EE (14)
Page:
appearance.2da
Page:
Creature Size
Page:
Model Special Nodes
Page:
creaturespeed.2da
Page:
racialtypes.2da
Page:
Animations
Page:
TXI
Page:
Creature Line of Sight and Perception
Page:
Combat Ranges
Page:
portraits.2da
Page:
creaturesize.2da
Page:
bodybag.2da
Page:
SET
Page:
Environment Maps and Cubemaps
Overview
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