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| Difficulty Level | PvP | Critical Hits | Attacks of Opportunity | PC damage | NPC Damage | Death | Sleep | Domination and Charm | Hold, Paralyze and Stun | Confusion | Fear |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Very Easy | Single Player: No PvP (Fireballs and other area effect spells will not harm party members) Multi Player: As per server setting | No critical hits on PCs | No attacks of opportunity on players using ranged weapons No attacks of opportunity on players using potions | PC does a minimum of 100% of damage | NPC does a maximum 25% of damage | Players cannot die | Sleep effectss on players last for a short duration | Domination and Charm effects will daze a player | Hold, Paralyze and Stun effects will daze a player | Confusion effects will daze a player | Fears effects will cause a -2 penalty to hit |
| Easy | Single Player: No PvP (Fireballs and other area effect spells will not harm party members) Multi Player: As per server setting | No critical hits on PCs | No attacks of opportunity on players using ranged weapons No attacks of opportunity on players using potions | PC does a minimum of 50% of damage | NPC does a maximum 50% of damage | Players can die | Sleep effects on players last for a short duration | Domination and Charm effects on players cause daze | Hold, Paralyze and Stun effects will daze a playeron players last for a short duration | Confusion effects on players function normally | Fears effects will cause a -4 penalty to hit |
| Normal | Single Player: No PvP (Fireballs and other area effect spells will not harm party members) Multi Player: As per server setting | No critical hits on PCs | No attacks of opportunity on players using ranged weapons No attacks of opportunity on players using potions | PC damages normally | NPC damages normally | Players can die | Sleep effects on players last for a short duration | Domination and Charm effects on players cause daze | Hold, Paralyze and Stun effects on players last for a short duration | Confusion effects on players function normally | Fears effects on players function normally |
| D&D Hardcore Rules | Single Player: Full PvP (Fireballs and other area effect spells will hurt party members) Multi Player: As per server setting | Critical hits on PCs | Attacks of opportunity on players using ranged weapons Attacks of opportunity on players using potions | PC damages normally | NPC damages normally | Players can die | Sleep effects on players function normally | Domination and Charm effects on players cause daze | Hold, Paralyze and Stun effects on players function normally | Confusion effects on players function normally | Fears effects on players function normally |
| Very Difficult | Single Player: Full PvP (Fireballs and other area effect spells will hurt party members) Multi Player: As per server setting | Critical hits on PCs | Attacks of opportunity on players using ranged weapons Attacks of opportunity on players using potions | PC damages normally | NPC's do 200% damage on base weapon damage (eg; 1d8 longsword can do up to 2d8 damage isntead). Doesn't affect bonus attack damage, spell damage or any other damage. | Players can die | Sleep effects on players function normally | Domination and Charm effects on players cause daze | Hold, Paralyze and Stun effects on players function normally | Confusion effects on players function normally | Fears effects on players function normally |
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