...
| Spell | Change Made | Notes |
|---|---|---|
| Resistance | Innate level set to 0 | Incorrectly was set to 1 |
| Lesser Dispel | Description updated: Include Verbal Innate level in description updated to 2 Metamagic: Quicken added | All other dispel spells include Verbal, and NWN2 was updated to be the same. Makes sense! |
| Wounding Whispers | Metamagic: Remove Extend | Mistakenly given Extend even though no effects that use it |
Conjuration
| Spell | Change Made | Notes |
|---|---|---|
...
Enchantment
| Spell | Change Made | Notes |
|---|---|---|
| Bane | Change targeting to Harm Enemies only AI category changed to Harmful AOE (Discriminate) | |
| Bless | Spell script: No longer focused on self | Makes it work like Bane |
| Tasha's Hideous Laughter | Metamagic remove Empower, Maximise | These are not used for variable duration rolls Note: script needs some immunity check fixes |
Evocation
| Spell | Change Made | Notes |
|---|---|---|
| Dirge | Set to 0 range (personal anyway), and not hostile. Also removed spell projectile. | Personal spell so some copy/paste mistake. |
| Light | Counterspell: Added Darkness | Was missing but is in description |
| Sound Burst | Metamagic: add Empower (had Maximise already) | Not adding Extend since the spell effect is "Instant" not "Temporary" which is just how D&D is sometimes. It'd also make the spell quite powerful for a level 2 AOE stun spell. May need description adjustments so the stun doesn't affect deaf/unable to hear people. |
| Sunbeam | Metamagic: add Empower (had Maximise already) | Missing metamagic. |
...
Spell Abilities / Monster Abilities
These are
| Name | Change Made | Notes |
|---|---|---|
Feat Spells
| Name | Change Made | Notes |
|---|---|---|
Other (Items)
| Name | Change Made | Notes |
|---|---|---|