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  • areaeffects.2da - See persistent.2da instead
  • caarmorclass.2da - remnants of armour system?
  • catype.2da - remnants of creature parts system?
  • combatmodes.2da - Unused references to (a limited set) of combat action modes
  • doortype.2da - See doortypes.2da instead
  • effectanim.2da - See visualeffects.2da instead
  • metamagic.2da - Appears to be unused by the game making all of these hardcoded
  • nwconfig.2da - Unused as of NWN:EE since it removes the "settings" nwconfig program.
  • nwconfig2.2da - Was this ever used?
  • placeabletypes.2da - Should be replaced by the pallet system
  • resistancecost.2da - Blank
  • soundcatfilters.2da - Replaced probably by rrf_wav.2da and would be toolset specific anyway
  • soundtypes.2da - Sounds are not tied to a 2da, but are done by resource name
  • treasurescale.2da - I don't think this is used anywhere of note. It'd be used in the toolset I'd guess but there isn't a treasure generation system there.
  • vfx_fire_forget.2da - See visualeffects.2da instead

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