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- areaeffects.2da - See persistent.2da instead
- caarmorclass.2da - remnants of armour system?
- catype.2da - remnants of creature parts system?
- combatmodes.2da - Unused references to (a limited set) of combat action modes
- doortype.2da - See doortypes.2da instead
- effectanim.2da - See visualeffects.2da instead
- metamagic.2da - Appears to be unused by the game making all of these hardcoded
- nwconfig.2da - Unused as of NWN:EE since it removes the "settings" nwconfig program.
- nwconfig2.2da - Was this ever used?
- placeabletypes.2da - Should be replaced by the pallet system
- resistancecost.2da - Blank
- soundcatfilters.2da - Replaced probably by rrf_wav.2da and would be toolset specific anyway
- soundtypes.2da - Sounds are not tied to a 2da, but are done by resource name
- treasurescale.2da - I don't think this is used anywhere of note. It'd be used in the toolset I'd guess but there isn't a treasure generation system there.
- vfx_fire_forget.2da - See visualeffects.2da instead
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