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Specify whether to mipmap the texture. Valid values are 0 (off) or 1 (on) Default mipmap is on.
mipmap 0
Clamp
Specify the number of pixels that which axes the texture can cannot wrap on. Valid values are 0, 1, 2, or 3. 0 1 clamps the X-axis, 2 clamps the Y-axis, and 3 clamps both the X and Y axes. Default is 0, allowing all axes to wrap.
clamp 3
Filter
Specify whether to filter the texture using linear filtering or not. If set to 0, filtering is nearest, otherwise it is linear. Default filtering is linear.
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