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| Name | Subtype | Change Made | Notes | ||
|---|---|---|---|---|---|
| Captivating Song | Monster Ability | Spell School changed to General Personal (0) range from 20M Marked as hostile AI category changed to AOE Discriminate | |||
Epic Spell: Dragon Knight | Epic Spell | ||||
Epic Spell: Epic Mage Armour | Epic Spell | School changed to Conjuration (For what it's worth) Made to be bonus Armor Enchantment AC not +5 of each type. Loses the dodge but gets the generally much more powerful +20 enchantment. | Epic Spell: Greater Ruin | Epic Spell | Added Hostile flagVFX is same as Epic Warding, could recolour/adjust it. It seems like this is more sensible to have as Epic Mage Armor (it is shields after all) but Epic Warding has it persistently first. |
Epic Spell: Epic Warding | Epic Spell | Removed Hostile flag AI Category changed to "Protection Self" Range changed to 0 Remove erroneous spell projectile | VFX is same as Epic Mage Armor, but probably keep it for this since it's the "persistent" version (although could use a fix pass). | ||
Epic Spell: Greater Ruin | Epic Spell | Added Hostile flag | |||
Epic Spell: Hellball | Epic Spell | ||||
| Extract Brain | Monster Ability | Removed "master" of this spell | Messed up some GetHasSpell queries | ||
| Fire Stream | Polymorph Ability (Shifter, Azer Chieftain) | Removed erroneous metamagic, changed to General spell school | |||
| Gaze, Petrification | Monster Ability | Copied settings from other Gaze abilities: Range: 20M → 8M Somatic component added Allow target area AI category updated to AOE Indiscriminate Spell targeting info updated to match | Seems a copy/paste mistake, taken most settings from other Gaze (cone) attacks | ||
| Gaze, Petrification (Shifter version) | Polymorph Ability | As above | Some errors as above. | ||
| Illithid Mind Blast (Monster version) | Monster Ability | Updated description to match effects Spell school set to General Updated icon | |||
| Psionic Charm Monster | Monster Ability | Updated description to match effects Changed target flags/made cone AOE Spell school set to General Updated icon Remove concentration | Script also needs a few fixes (like the eGaze changing constantly in mixed PC/NPC environments) | ||
| Psionic Inertial Barrier (Monster and Shifter) | Monster Ability | Updated description to match effects Spell school set to General Updated icon (Although better would be to recolour a spell icon (eg Mage Armour) to yellow to make it easier to see. | This is a good thing: We should make all the monster versions the same as the shifter versions really. Or at least make them work better for non-shifters if used as a NPC. | ||
| Psionic Mind Blast (Monster version) | Monster Ability | Updated description to match effects Changed target flags/made cone AOE Spell school set to General Updated icon | |||
| Psionic Mass Concussion (Monster version) | Monster Ability | Updated description to match effects Removed erroneous metamagic flags Fixed target flags Spell school set to General Updated icon | |||
| Psionic Mind Blast Personal (Monster version) | Monster Ability | Updated description to match effects Fixed target flags (self only) Spell school set to General Updated icon Components updated to Somatic only (from just Verbal) to match other Psionic abilities | Was "Psionic Mind Blast 10m radius" which itself was wrong - it's a 15 meter radius! Perfect candidate for the new Psychic damage type | ||
| Shadow Strength Attack | Monster Ability (only used by Shadowdancer summoned Shadows) | Updated description to match effects No longer verbal Hostile flag enabled | |||
| Shadowblend | Monster Ability | Updated description to match effects Fixed target flags (self only) and range (0M) Spell school set to General Updated icon (really needs a new one) Added AI Category: Protection (Self) | Left with no components. | ||
| Spectre Shadow Attack | Polymorph Ability (Spectre, Shifter Undead Shape) | Renamed to Spectre Shadow Attack Updated description to match effects. Removed "Uses Concentration" (has 0 cast time) Removed verbal component Hostile flag enabled | Reusable on other creatures. Does level drain damage on hit. | ||
Summon Baatezu Summon Celestial Summon Mephit Summon Slaad Summon Tanarri | Monster Ability | Updated description to what is actually spawned. Updated range to be a consistent 8M range. No hostile flag or concentration on any of them. | May want to standardise the actions of Slaad, Tanarri and Baatezu. Either we make them cast instantly ("free action") somehow (AI or otherwise) or we add some casting animations since why not. May want to update what the spells do (eg Mephits should, as the old description specified, summon one of their own. Same with the Slaad) and add new ones for custom content or other blueprints. |
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