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| Spell | Change Made | Notes |
|---|---|---|
| Aid | Temp HP so needs adjustments for dispel magic. | |
| Bane | Change targeting to Harm Enemies only AI category changed to Harmful AOE (Discriminate) | |
| Bless | Spell script: No longer focused on self Description: Added note about Bless Bolts. | Makes it work like Bane |
| Blindness/Deafness | Counterspell: Add Remove Blindness/Deafness | Keep as a merged spell, makes it more viable. |
| Charm Monster | Counterspell: Clarity | |
| Charm Person | Counterspell: Clarity Description: Clarified who is affected humanoid wise. Consistent now with Dominate Person. | |
| Charm Person or Animal | Counterspell: Clarity Description: Clarified who is affected humanoid wise. Consistent now with Dominate Person. | |
| Confusion | Counterspell: Clarity Amended targeting to not harm allies. Is discriminate. | |
| Daze | Counterspell: Clarity | |
| Dominate Animal | Counterspell: Clarity | |
| Dominate Monster | Script: Duration needs fixing. | |
| Dominate Person | Counterspell: Clarity Description and script: Expanded to Charm Person creatures (ie humanoids too). | |
| Doom | Counterspell: Bless Save and SR checks need reordering. | |
| Hold Animal | Counterspell: Freedom of Movement | |
| Hold Monster | Counterspell: Freedom of Movement | |
| Hold Person | Counterspell: Freedom of Movement | |
| Mass Charm | Updated description to match duration in script (which is a sensible number). Script changes needed: Better analysis of who to affect (ie not casters party)Only affect enemies, change Charm to Daze for PC or associates. | |
| Mind Fog | Script changes: needs some fixes. | Should we extend the saving throw penalty to include any will save not just ones against mind-affecting spells? |
| Sleep | Counterspell: Clarity Updated description duration is actually 5 + 1 / caster level rounds | Usually 1 turn/level so rounds/level is more balanced. |
| Tasha's Hideous Laughter | Metamagic remove Empower, Maximise Added Ignore Immunity for knockdown. Immunity to mind spells is respected in new save function as well. Added Run Script to replace the knockdown animations with laughing version, and playing the laughter every 6 seconds | The spell is 1d3 rounds but usually 1 round/caster level (and is Bard 1) in 3.5E. It will be kept at 1d3 rounds until some feedback is obtained, since knockdown effect for 3 rounds is quite powerful (fair amount better than some other disabling effects!) |
| War Cry | Hostile flag added Counterspell: Added Silence | Hostile flag since the game can apply Fear in an AOE |
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