There are some major changes in NWN:EE. This is a guide for modders primarily but should list all major client changes since of course how a module looks is very important too! They should link to guides or information elsewhere (if not that information should follow on - get on this wiki to add it!). If possible links to a build it first appeared in will be provided but if not check out the general patches page.
Player Game Changes
While data changes (Eg; scripts, 2da files) haven't had major changes, there are a number of fixed engine features that relate to players that can affect gameplay.
Also some features are unlocked such as the camera limit settings. Page on these to follow.
Client Visual Changes
You can now have more than 64MB of texture memory. It is recommended to increase this (possibly up to the maximum of 2047) to improve performance.
UI Upscaling
You can select a scaling multiplier for the games default UI. This is available in increments of
Enhanced Visual Shaders/Settings
The options menu lists these enhanced visual shaders included for personal taste on most platforms;
- High Contrast
- Vibrance
- Depth of Field
- SSAO - Screen Space Ambient Occlusion
Lighting Engine
The lighting engine information to follow here.
Water Shader
The water shader information to follow here.