Description of 2da.

Usage

This 2DA defines armor and weapon recipes for the various base crafting components. 

Additional Values

You can add new columns BUT NOT NEW ROWS. 

Note: The next available weapon_recipeID and armor_recipeID is 12. ID 11 is occupied by the "feathers" base material. 

2da Columns

Column LabelExample

Valid Values

Description and Notes
Commentweapon_recipeIDHuman readable string

The values in Row 1 reference des_crft_armor.2DA. Row 2 values reference des_crft_weapon.2DA. The first row serves as a label for each column (this is NOT the Column Label read by the engine using Get2DAString)

x2_it_cmat_*1, 2...10Human readable stringRow number in des_crft_armor.2DA or des_crft_weapon.2DA. An entry of **** means that material cannot be used for crafting that type of item.

2da Contents

2DA V2.0

      Comment           x2_it_cmat_leath   x2_it_cmat_elmw   x2_it_cmat_oakw   x2_it_cmat_ironw   x2_it_cmat_bone   x2_it_cmat_iron   x2_it_cmat_steel   x2_it_cmat_adam   x2_it_cmat_mith   x2_it_cmat_cloth   
0     label             leatherhide        elm_wood          oak_wood          ironwood           bone              iron              steel              adamantine        mithral           cloth              
1     weapon_recipeID   1                  2                 3                 4                  5                 6                 7                  8                 9                 ****               
2     armor_receipeID   1                  ****              3                 4                  5                 6                 7                  8                 9                 10                 



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