The palette the game uses for PLT files has some improvements that has/will be made.

Use of Tattoo Colour

The heads in the player Overhaul Phenotypes will use Tattoo 1 colour for the eye colour.

To complement this the first tattoo colour is now made to be brown, a common eye colour.

Increase Colour Options

The Palette files can be extended from 0-175 to 0-255 options.

This will require some fixes to the engine to really work but can be suitable for larger palette files used by scripting.

Suggested Colours

Some ideas from the community;

Need to review the current palette files for reference.

Palette Review

Some notes on colour names here; https://wiki.avlis.org/Dynamic_Dye_Color_Chart