Patch Version1.80.8193.10
Patch release date (PC)2020-04-09
Patch release date (Others)
Patch release noteshttps://store.steampowered.com/news/app/704450/view/2075538030078461460

Summary

Development patch.

Patch Notes

Pathfinding

Pathfinding performance has been improved drastically; especially on big areas with a lot of static placeables (up to 90% reduction in CPU time spent on pathing).

A new configuration toggle has been added: server.experimental.enhanced-pathfinding; it defaults to on. With this option, combat AI will be much smarter in pathing to their target and thus impact the module experience/difficulty somewhat. We appreciate your feedback on this change. If you need this OFF on your server for whatever reason, just turn this flag off in settings.tml.

Features

Fixes

Toolset

New Script Commands

// Returns the build number of oPlayer (i.e. 8193).
// Returns 0 if the given object isn't a player or did not advertise their build info.
int GetPlayerBuildVersionMajor(object oPlayer);

// Returns the patch revision of oPlayer (i.e. 8).
// Returns 0 if the given object isn't a player or did not advertise their build info.
int GetPlayerBuildVersionMinor(object oPlayer);

Tileset Changes

Premium Modules