Patch Version1.80.8193.13
Patch release date (PC)2020-05-13
Patch release date (Others)
Patch release noteshttps://store.steampowered.com/news/app/704450/view/2180249891522340430

Summary

Hello, everyone!

Today, we are shipping patch 8193.13 to the stable branch of the game.

This patch is crossplay-compatible with all 8193 game releases, but we recommend upgrading to the newest version to gain access to the latest features!

We'd like to thank you, our faithful and patient community, for your help in providing feedback, reporting bugs, and testing our development branch in between!

Patch Notes

Fixes

Art

Toolset

Premium


In addition, this patch includes the previous development builds .10, .11 and .12, summarised here:

Pathfinding

Pathfinding performance has been improved drastically; especially on big areas with a lot of static placeables (up to 90% reduction in CPU time spent on pathing).

A new configuration toggle has been added: server.experimental.enhanced-pathfinding; it defaults to on. With this option, combat AI will be much smarter in pathing to their target and thus impact the module experience/difficulty somewhat. We appreciate your feedback on this change. If you need this OFF on your server for whatever reason, just turn this flag off in settings.tml.

Features

Fixes

Toolset

New Script Commands

// Returns the build number of oPlayer (i.e. 8193).
// Returns 0 if the given object isn't a player or did not advertise their build info.
int GetPlayerBuildVersionMajor(object oPlayer);

// Returns the patch revision of oPlayer (i.e. 8).
// Returns 0 if the given object isn't a player or did not advertise their build info.
int GetPlayerBuildVersionMinor(object oPlayer);


Art & Content

Premium Modules

Toolset