Icons are textures used for many of the in-game GUI items.

Sizes and Format

They generally are TGA format to increase clarity.

They can be increased in size past the default sizes Bioware originally intended but this comes at the cost of them not loading in the toolset properly.

Icon TypeExample Usage and icon prefixDefault Game ResolutionDouble Resolution Size
1x1 Inventory

GUI icons (used in action bar/radial/quickbar) - ir

Spell scrolls - iss

Spell icons (used in levelup/spellbook/radial/quickbar) - is

Feat icons (used in levelup/radial/quickbar) - ife

Skill icons (used in levelup/radial/quickbar) - isk

Domain icons (used in char sheet/leveup) - id

Effect icons (used in char sheet/sometimes top right) - ief

Inventory 1x1 icons (eg; Gems) - i (but usually itt)

DM action icons (DM mode) - dm_

32x3264x64
1x2 InventoryInventory icons - bracers etc. - i (but usually itt)32x6464x128
1x3 Inventory

Inventory icons - torches etc. - i (but usually itt)

Note the bottom 32 pixels are not used by the game

32x12864x256
2x1 InventoryInventory icons - Small weapons, arrows, etc. - i (but usually itt)64x32128x64
2x2 InventoryInventory icons - boxes, traps etc. - i (but usually itt)64x64128x128
2x3 Inventory

Inventory icons - cloaks, armor etc. - i (but usually itt)

Note the bottom 32 pixels are not used by the game

64x128128x256