Summary
Memory and performance improvements in game and toolset.
Patch Notes
Fixes
- A huge shadows-related memleak was fixed in the toolset that would happen when loading areas.
- “Input player name” is no longer covered by the Direct Connect UI.
- LAN “Connect” button now works as expected.
- Toolset now remembers window position between starts.
- Servers displayed in the History/Favourites panel now grey out properly when they are unknown to the masterserver.
Features
- LAN enumeration has been slightly improved to find multiple servers on the same host.
- Server listing speed has been improved.
- Toolset performance when loading/accessing placeable-related functions has been improved.
- Toolset performance when working with the object tree in area view has been improved.
- Rendering performance has been improved. (This is not the Skybox issue; we’re still looking into this).
- Windows game and server will now use UPnP to automatically attempt a port map.