Patch Version1.74.8156
Patch release date (PC)2018-02-02
Patch release date (Others)
Patch release notes

Summary

Pre-steam pre-beta release.

Patch Notes

Step by step, Neverwinter Nights: Enhanced Edition marches closer to Steam!


Patch 8156 brings a few asked-for features and a little experimental code to NWN:EE. All the feedback and bug reports submitted by Head Start players has really helped move things along. Keep up the good work!

Two multiplayer bugs have been introduced and will only affect players for a short time.

Normally servers you cannot connect to due to version differences would be grayed out in the server list browser. This is not currently the case.

Also, all servers are shown as PVP even if they are not. This will not affect whether a server is PVP or not.

Both of these issues will be fixed early next week.

Fixes


Features

Main menu music is now configurable in nwn.ini:
New nwn.ini options
-=-=-=-=-=-=-=-=-=

[Sound Options]

PICTURE LOST
Ambient occlusion shader off


PICTURE LOST
Ambient occlusion shader on. Notice the shadows in nooks and corners? Subtle, but effective!



New Script Commands

// Get the surface material at the given location. (This is equivalent to the walkmesh type).
// Returns 0 if the location is invalid or has no surface type.
int GetSurfaceMaterial(location at);

// Returns the z-offset at which the walkmesh is at the given location.
// Returns -6.0 for invalid locations.
float GetGroundHeight(location at);