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This is likely why Neutralise Poison and Remove Disease spells in NWN just remove all ability damage penalties.
2da Columns
Column | Example Contents | Valid Values | Description and Notes |
---|---|---|---|
Label | Blinding_Sickness | Text | Human readable label. The label must be a continuous line of text - e.g. BrokenTable - unless bracketed by quotation marks - e.g. "Table, Broken". Sadly this is not used by the toolset. |
Name | 4689 | TLK line reference | Toolset and game reference for the disease. |
Save_DC | 16 | Integer | The save DC used for both poison saves, and the DC to remove with a healing kit. |
Handle_DC | 8 | Unused | Unused by the game. Likely intended to be part of the Heal checks, which instead just use Save_DC |
Dice_1 | 6 | Positive Integer | The dice size used to roll the ability damage if first save is failed (eg 6 = d6) |
Dam_1 | 3 | Positive Integer | The amount of dice rolled for the ability damage if first save is failed (eg 3 = 3 dice) |
Default_1 | STR | STR, DEX, CON, INT, WIS, CHA | Ability score for first ability damage |
Script_1 | NW_S0_1ShadEss | Script resref | Script to run if the first save is failed |
Dice_2 | 6 | Positive Integer | The dice size used to roll the ability damage if second save is failed (eg 6 = d6) |
Dam_2 | 3 | Positive Integer | The amount of dice rolled for the ability damage if second save is failed (eg 3 = 3 dice) |
Default_2 | STR | STR, DEX, CON, INT, WIS, CHA | Ability score for second ability damage |
Script_2 | NW_S0_2BluWhinn | Script resref | Script to run if the second save is failed |
Cost | 0.68 | Float | This should influence the cost of the On Hit: Poison monster ability, although this of course is pointless since monster abilities are on creature items that don't have value. Needs further investigation. |
OnHitApplied | 0 | Unused | While this has existed since the NWN Beta this is entirely unused by the base game engine. However the Blade_Bane has a 1 for it, which is as explained the only ID used for it in the effect integers. Weird. Why did they otherwise use row 2? |
VFX_Impact | VFX_IMP_POISON_S | Unused | Unused by the engine, the VFX applied is listed in Hardcoded VFX References. |
2da Contents
Code Block | ||
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2DA V2.0 Label Name Save_DC Handle_DC Dice_1 Dam_1 Default_1 Script_1 Dice_2 Dam_2 Default_2 Script_2 Cost OnHitApplied VFX_Impact 0 Nightshade 4646 10 8 1 1 DEX **** 2 1 CON **** 0.68 0 VFX_IMP_POISON_S 1 Small_Centipede_Poison 4647 11 9 2 1 DEX **** 2 1 DEX **** 0.8 0 VFX_IMP_POISON_S 2 Blade_Bane 4648 15 0 2 1 STR **** 4 1 CON **** 1.4 1 VFX_IMP_POISON_S 3 Greenblood_Oil 4649 13 10 1 1 CON **** 2 1 CON **** 0.85 0 VFX_IMP_POISON_S 4 Bloodroot 4650 12 10 3 1 WIS **** 4 1 CON **** 1.2 0 VFX_IMP_POISON_S 5 Purple_Worm_Poison 4651 24 19 6 1 STR **** 6 1 STR **** 2.88 0 VFX_IMP_POISON_S 6 Large_Scorpion_Venom 4652 18 14 6 1 STR **** 6 1 STR **** 2.33 0 VFX_IMP_POISON_S 7 Wyvern_Poison 4653 17 14 6 2 CON **** 6 2 CON **** 3.13 0 VFX_IMP_POISON_L 8 Blue_Whinnis 4654 14 11 1 1 CON **** **** **** **** NW_S0_2BluWhinn 1.2 0 VFX_IMP_POISON_S 9 Giant_Wasp_Poison 4655 18 14 6 1 DEX **** 6 1 DEX **** 2.33 0 VFX_IMP_POISON_L 10 Shadow_Essence 4656 17 14 **** **** **** NW_S0_1ShadEss 6 2 STR **** 1.68 0 VFX_IMP_POISON_S 11 Black_Adder_Venom 4657 12 10 **** **** **** **** 6 1 STR **** 1.1 0 VFX_IMP_POISON_S 12 Deathblade 4658 20 16 6 1 CON **** 6 2 CON **** 3.08 0 VFX_IMP_POISON_L 13 Malyss_Root_Paste 4659 16 13 1 1 DEX **** 4 2 DEX **** 1.35 0 VFX_IMP_POISON_S 14 Nitharit 4660 13 10 **** **** **** **** 6 3 CON **** 2.1 0 VFX_IMP_POISON_L 15 Dragon_Bile 4661 26 21 6 3 STR **** **** **** **** **** 3.73 0 VFX_IMP_POISON_L 16 Sassone_Leaf_Residue 4662 16 13 **** **** **** NW_S0_1Sassone 6 1 CON **** 2.1 0 VFX_IMP_POISON_S 17 Terinav_Root 4663 16 13 6 1 DEX **** 6 2 DEX **** 2.58 0 VFX_IMP_POISON_L 18 Carrion_Crawler_Brain_Juice 4664 13 10 **** **** **** NW_S0_1Carrion **** **** **** **** 0.98 0 VFX_IMP_POISON_S 19 Black_Lotus_Extract 4665 20 16 6 3 CON **** 6 3 CON **** 4.35 0 VFX_IMP_POISON_L 20 Oil_of_Taggit 4666 15 12 **** **** **** **** **** **** **** NW_S0_2BluWhinn 1.4 0 VFX_IMP_POISON_S 21 Id_Moss 4667 14 11 4 1 INT **** 6 2 INT **** 2.13 0 VFX_IMP_POISON_L 22 Striped_Toadstool 4668 11 9 1 1 WIS **** 6 2 WIS **** 1.45 0 VFX_IMP_POISON_L 23 Arsenic 4669 13 10 1 1 CON **** 8 2 CON **** 1.48 0 VFX_IMP_POISON_L 24 Lich_Dust 4670 17 14 6 2 STR **** 6 1 STR **** 2.7 0 VFX_IMP_POISON_L 25 Dark_Reaver_Powder 4671 18 14 6 2 CON **** 6 2 CON **** 3.28 0 VFX_IMP_POISON_L 26 Ungol_Dust 4672 15 12 1 1 CHA **** 6 1 CHA **** 1.5 0 VFX_IMP_POISON_L 27 Burnt_Othur_Fumes 4673 18 14 **** **** **** NW_S0_1BrntOth 6 3 CON **** 2.93 0 VFX_IMP_POISON_L 28 Chaos_Mist 4674 15 12 4 1 WIS **** 6 2 WIS **** 2.28 0 VFX_IMP_POISON_L 29 Bebilith_Venom 4675 20 16 6 1 CON **** 6 2 CON **** 3.08 0 VFX_IMP_POISON_L 30 Quasit_Venom 4676 13 10 4 1 DEX **** 4 2 DEX **** 1.7 0 VFX_IMP_POISON_L 31 Pit_Fiend_Ichor 4677 21 17 6 3 CON **** **** **** **** NW_S0_2PitFiend 5.6 0 VFX_IMP_POISON_L 32 Ettercap_Venom 4678 13 10 6 1 DEX **** 4 2 DEX **** 1.85 0 VFX_IMP_POISON_L 33 Aranea_Venom 4679 13 10 6 1 STR **** 6 2 STR **** 2.1 0 VFX_IMP_POISON_L 34 Tiny_Spider_Venom 4680 11 9 2 1 STR **** 2 1 STR **** 0.8 0 VFX_IMP_POISON_L 35 Small_Spider_Venom 4681 11 9 3 1 STR **** 3 1 STR **** 0.98 0 VFX_IMP_POISON_L 36 Medium_Spider_Venom 4682 14 11 4 1 STR **** 4 1 STR **** 1.5 0 VFX_IMP_POISON_L 37 Large_Spider_Venom 4683 18 14 6 1 STR **** 6 1 STR **** 2.33 0 VFX_IMP_POISON_L 38 Huge_Spider_Venom 4684 26 21 8 1 STR **** 8 2 STR **** 3.53 0 VFX_IMP_POISON_L 39 Gargantuan_Spider_Venom 4685 36 29 6 2 STR **** 6 2 STR **** 5.33 0 VFX_IMP_POISON_L 40 Colossal_Spider_Venom 4686 35 28 8 2 STR **** 8 2 STR **** 6.03 0 VFX_IMP_POISON_L 41 Phase_Spider_Venom 4687 15 12 6 2 CON **** 6 2 CON **** 2.08 0 VFX_IMP_POISON_L 42 Wraith_Spider_Venom 4688 26 21 6 1 CON **** 6 2 STR **** 3.73 0 VFX_IMP_POISON_L 43 Iron_Golem_Fumes 5216 17 20 4 1 CON **** **** **** **** NW_S0_2PitFiend 3.73 0 VFX_IMP_POISON_L 44 Wyvern_Poison_Epic 4653 26 20 6 2 CON **** 6 2 CON **** 3.13 0 VFX_IMP_POISON_L |
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