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Name | Subtype | Change Made | Notes |
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Aura of Blinding Aura of Cold Aura of Dragon Fear Aura of Electricity Aura of Fear Aura of Fire Aura of Menace Aura of Protection Aura of Stunning Aura of Unearthly Visage Aura of Unnatural Troglodyte Stench Horrific Appearance | Monster Ability | Descriptions made specific for each aura to help DMs copied actual stats from the old spell scripts which but modified a few to match the " standard " DCs and fixed some bugs. Renamed "Aura, Dragon Fear" to "Aura of Dragon Fear". Made other dragons immune to it. Made it 10 + 1/2 Dragons HD + Charisma Modifier as well. | |
Captivating Song | Monster Ability | Spell School changed to General Personal (0) range from 20M Marked as hostile AI category changed to AOE Discriminate | |
Epic Spell: Dragon Knight | Epic Spell | ||
Epic Spell: Epic Mage Armour | Epic Spell | ||
Epic Spell: Epic Warding | Epic Spell | ||
Epic Spell: Greater Ruin | Epic Spell | ||
Epic Spell: Hellball | Epic Spell | ||
Epic Spell: Mummy Dust | Epic Spell | ||
Extract Brain | Monster Ability | Removed "master" of this spell | Messed up some GetHasSpell queries |
Fire Stream | Polymorph Ability (Shifter, Azer Chieftain) | Removed erroneous metamagic, changed to General spell school | |
Gaze, Petrification | Monster Ability | Copied settings from other Gaze abilities: Range: 20M → 8M Somatic component added Allow target area AI category updated to AOE Indiscriminate Spell targeting info updated to match | Seems a copy/paste mistake, taken most settings from other Gaze (cone) attacks |
Gaze, Petrification (Shifter version) | Polymorph Ability | As above | Some errors as above. |
Illithid Mind Blast (Monster version) | Monster Ability | Updated description to match effects Spell school set to General Updated icon | |
Psionic Charm Monster | Monster Ability | Updated description to match effects Changed target flags/made cone AOE Spell school set to General Updated icon Remove concentration | Script also needs a few fixes (like the eGaze changing constantly in mixed PC/NPC environments) |
Psionic Inertial Barrier (Monster and Shifter) | Monster Ability | Updated description to match effects Spell school set to General Updated icon (Although better would be to recolour a spell icon (eg Mage Armour) to yellow to make it easier to see. | This is a good thing: We should make all the monster versions the same as the shifter versions really. Or at least make them work better for non-shifters if used as a NPC. |
Psionic Mind Blast (Monster version) | Monster Ability | Updated description to match effects Changed target flags/made cone AOE Spell school set to General Updated icon | |
Psionic Mass Concussion (Monster version) | Monster Ability | Updated description to match effects Removed erroneous metamagic flags Fixed target flags Spell school set to General Updated icon | |
Psionic Mind Blast Personal (Monster version) | Monster Ability | Updated description to match effects Fixed target flags (self only) Spell school set to General Updated icon Components updated to Somatic only (from just Verbal) to match other Psionic abilities | Was "Psionic Mind Blast 10m radius" which itself was wrong - it's a 15 meter radius! Perfect candidate for the new Psychic damage type |
Shadow Strength Attack | Monster Ability (only used by Shadowdancer summoned Shadows) | Updated description to match effects No longer verbal Hostile flag enabled | |
Shadowblend | Monster Ability | Updated description to match effects Fixed target flags (self only) and range (0M) Spell school set to General Updated icon (really needs a new one) Added AI Category: Protection (Self) | Left with no components. |
Spectre Shadow Attack | Polymorph Ability (Spectre, Shifter Undead Shape) | Renamed to Spectre Shadow Attack Updated description to match effects. Removed "Uses Concentration" (has 0 cast time) Removed verbal component Hostile flag enabled | Reusable on other creatures. Does level drain damage on hit. |
Summon Baatezu Summon Celestial Summon Mephit Summon Slaad Summon Tanarri | Monster Ability | Updated description to what is actually spawned. Updated range to be a consistent 8M range. No hostile flag or concentration on any of them. | May want to standardise the actions of Slaad, Tanarri and Baatezu. Either we make them cast instantly ("free action") somehow (AI or otherwise) or we add some casting animations since why not. May want to update what the spells do (eg Mephits should, as the old description specified, summon one of their own. Same with the Slaad) and add new ones for custom content or other blueprints. |
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