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In the latest versions of NWN:EE you can now escape any ASCII character (except 0) with \x in NWScript, eg:

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Code Block
// COLOR_TOKEN originally by rdjparadis. Used to generate colors from RGB values. NEVER modify this string.
// This requires a later version of NWN:EE to use the \x escape character
// For more information: https://nwn.wiki/display/NWN1/Colour+Tokens
// NB: First character is "nearest to 00" since we can't use \x00 itself (means you can't get completely black is all)
const string COLOR_TOKEN = "\x01\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0A\x0B\x0C\x0D\x0E\x0F\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1A\x1B\x1C\x1D\x1E\x1F\x20\x21\x22\x23\x24\x25\x26\x27\x28\x29\x2A\x2B\x2C\x2D\x2E\x2F\x30\x31\x32\x33\x34\x35\x36\x37\x38\x39\x3A\x3B\x3C\x3D\x3E\x3F\x40\x41\x42\x43\x44\x45\x46\x47\x48\x49\x4A\x4B\x4C\x4D\x4E\x4F\x50\x51\x52\x53\x54\x55\x56\x57\x58\x59\x5A\x5B\x5C\x5D\x5E\x5F\x60\x61\x62\x63\x64\x65\x66\x67\x68\x69\x6A\x6B\x6C\x6D\x6E\x6F\x70\x71\x72\x73\x74\x75\x76\x77\x78\x79\x7A\x7B\x7C\x7D\x7E\x7F\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8A\x8B\x8C\x8D\x8E\x8F\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\x9A\x9B\x9C\x9D\x9E\x9F\xA0\xA1\xA2\xA3\xA4\xA5\xA6\xA7\xA8\xA9\xAA\xAB\xAC\xAD\xAE\xAF\xB0\xB1\xB2\xB3\xB4\xB5\xB6\xB7\xB8\xB9\xBA\xBB\xBC\xBD\xBE\xBF\xC0\xC1\xC2\xC3\xC4\xC5\xC6\xC7\xC8\xC9\xCA\xCB\xCC\xCD\xCE\xCF\xD0\xD1\xD2\xD3\xD4\xD5\xD6\xD7\xD8\xD9\xDA\xDB\xDC\xDD\xDE\xDF\xE0\xE1\xE2\xE3\xE4\xE5\xE6\xE7\xE8\xE9\xEA\xEB\xEC\xED\xEE\xEF\xF0\xF1\xF2\xF3\xF4\xF5\xF6\xF7\xF8\xF9\xFA\xFB\xFC\xFD\xFE\xFF";
 
// Gets a suitable <cXXX> token to use at the start of a block of colored text. Must be terminated by </c>
// - nRed - Red amount (0-255)
// - nGreen - Green amount (0-255)
// - nBlue - Blue amount (0-255)
string GetColorCode(int nRed=255, int nGreen=255, int nBlue=255)
{
    return "<c" + GetSubString(COLOR_TOKEN, nRed, 1) + GetSubString(COLOR_TOKEN, nGreen, 1) + GetSubString(COLOR_TOKEN, nBlue, 1) + ">";
}
 
void main()
{
    SpeakString(GetColorCode(255, 20, 147) + "Speaking in Deep Pink!" + "</c>");
}


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Having Custom Colour Tokens in Conversations, Journals, and Descriptions

To have a use <cXXX> code in a conversation/journal/description you can't input it directly. Instead you need to wrap it in a <CUSTOMXXX> token. To do this , you either need to add an additional "<" in from of each colour token when using the toolset editors (so that <c***>text</c> becomes <<c***>text<</c>), or alternatively, rely on <CUSTOMXXX> tokens set in scripts and reference those. The latter solution will give you more control of the colours since the various editors do not support all characters.

To use the custom token method, have a script like this in the OnModuleLoad:

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