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The reasons the Law, Chaos, Good and Evil may not have been enabled is, essentially, no spell uses those saving throw types (So they'd functionally do nothing), but Spells and Traps have valid saves. Note the D&D rules some spells have multiple descriptors, such as Holy Word which is both Sonic and Good. Sometimes this is covered (Mind-Affecting affects Fear type saves for instance). Many Good and Evil spells were not implemented in the game (Good and Evil domains were not added where most of the spells come from).

Note Backstab and Illusion will do nothing.