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Specify the procedural type.  Only use this if a texture needs to be generated procedurally. Options are "water", "life", "perlin", "arturo" or "wave". Default is no procedural type.

Note each one does something different:

  • water - this animates a texture
  • life
  • perlin
  • arturo - this animates a texture a little - Globe of Invulnerability for instance
  • wave
Code Block
proceduretype arturo

DownSampleMax / DownSampleMin