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Spell Name

Sources

Class/Spell Level

DescriptionNotesWork Required
Detect Magic3.0EBrd 0, Clr 0, Drd 0, Sor/Wiz 0

Cone shaped effect.

You learn what magical effects are applied to creatures in the affected area. Supernatural and extraordinary effects are not detected.

Changed significantly from PnP to something "worth" using a entire round casting.New icon, better some vfx for the cone

Abjuration

Spell Name

Sources

Class/Spell Level

DescriptionNotesWork Required
Break Enchantment

3.0E

Brd 4, Clr 5Breaks some specific things; enchantments, transmutations, curses, petrification.Good healing spell that has some real benefit especially if we add better curses. Only works on spells level 5 or lower (we'll use Innate level for this)

Icon

Could use a better VFX

Protection from Arrows

3.0E

Sor/Wiz 2+DR versus ranged attacksMakes use of the new bVersusRanged parameter in the effects.

Icon

(Already has VFX)

Major Resistance

Superior Resistance

3.5E

3.5E

(Savage Species)

Bard 2, Cleric 2, Druid 2, Paladin 2, Sorcerer 2, Wizard 2

Bard 5, Cleric 5, Druid 5, Sorcerer 5, Wizard 5

+3 or +6  on saves.

Resistance+. It's quite powerful defensively but spellcasters are also quite powerful!

It also is dead easy.

Icon

VFX (have Resistance also included)

Mass Spell Resistance

3.5E

Cleric 7

Same as Spell Resistance for 1 ally/level in a Large area.

Simple spell to add. Useful too.

Icon

VFX for AOE would be good

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