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These are hardcoded or otherwise special item models to take into account.special item models, generally one of these types:

  • Hardcoded engine-loaded models
  • Common models between multiple - such as it_bag being used for countless things in the game, different ammo ground mdls etc.
MDLTypeSpecificsNotes

gi_armor01

Engine HardcodedGround Armor Item: Cloth
gi_armor02Engine HardcodedGround Armor Item: Leather
gi_armor03Engine HardcodedGround Armor Item: Chain
gi_armor04Engine HardcodedGround Armor Item: Plate
gi_cloak01Engine HardcodedGround Item: Cloak
it_potion_000Engine HardcodedAnimation: Drink Potion (not also uses gui_potiondrink sound effect)This is also the ground item for potions in baseitems.2da - which don't have their own models so this usually spawns.
it_scrl_000Engine HardcodedAnimation: Read ScrollNote the actual scroll on the ground is gi_scrl as per below
it_bagCommon baseitems.2da and elsewhereUsed for most ground dropped items, thrown in spells.2da for caltrops (would be worth changing there tbh) and as a bodybag.
gi_wamar_001Common baseitems.2daArrows ground item
gi_wambo_001Common baseitems.2daBolt ground item
it_dart_000Common baseitems.2daDart ground item
gi_scrlCommon baseitems.2daScroll ground item