Page tree

Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

It is a shame this list doesn't match the default SAVING_THROW_TYPE_* constants allowing manual additions (if the effects to increase/decrease and the saving throw functions also accepted the increased numbers).

2da Columns

Column LabelExample

Valid Values

Description and Notes
Name1028Dialog.tlk string reference

Shown in toolset and in game. If not present the line is considered invalid and will not be allowed in the toolset.

LabelFireHuman readable stringUnused by the game just a label
Cost0.5FloatSee parent page on how costs are calculated

2da Contents

Code Block
2DA V2.0                                  
                                          
           Name   NameString       Cost   
0          5152   Universal        1.25   
1          1027   Acid             0.4    
2          ****   Backstab         0.4    
3          1029   Cold             0.4    
4          5154   Death            0.75   
5          1006   Disease          0.5    
6          5155   Divine           0.4    
7          1030   Electrical       0.4    
8          993    Fear             0.4    
9          1028   Fire             0.5    
10         ****   Illusion         0.5    
11         5157   Mind-Affecting   0.75   
12         5158   Negative         0.75   
13         879    Poison           0.5    
14         5159   Positive         0.4    
15         2202   Sonic            0.4    
16         ****   Traps            0.4    
17         ****   Spells           0.75   
18         ****   Law              0.4    
19         ****   Chaos            0.4    
20         ****   Good             0.4    
21         ****   Evil             0.4    

...