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BeginEnd
c_wyvern_idlefidget1191
c_wyvern_run200220
c_wyvern_runL230250
c_wyvern_runR260280
c_wyvern_UNA_1attack01290335
c_wyvern_UNA_1attack02340385
c_wyvern_UNA_damage01390400
c_wyvern_UNA_death01410486
c_wyvern_UNA_death02490560
c_wyvern_UNA_dodge570620
c_wyvern_UNA_idleM630870
c_wyvern_UNA_knockdownB880920
c_wyvern_UNA_proneB930970
c_wyvern_UNA_standupB9801030
c_wyvern_UNA_taunt10401100
c_wyvern_UNA_walk11101160

Batch Tediously import your animations

Make an entry in your table (like above) for the first animation that was imported.  Note the Begin and End times.

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