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SpellSpell LevelSubspellsNotes
Shadow Conjuration4

Darkness (Evocation, 2)

Invisibility (Illusion, 2)

Mage Armor (Conjuration, 1)

Magic Missile (Evocation, 1)

Summon Shadow

SRD: https://www.dandwiki.com/wiki/3e_SRD:Shadow_Conjuration

Essentially 20% power of spells level 3 or lower.

Greater Shadow Conjuration5

Melf's Acid Arrow (Conjuration, 2)

Ghostly Visage (Illusion, 2)

Web (Conjuration, 2)

Minor Globe of Invulnerability (Abjuration, 4)

Summon Shadow

SRD: https://www.dandwiki.com/wiki/3e_SRD:Shadow_Conjuration,_Greater

Essentially 40% power of spells level 4 or lower.

Shades6

Cone of Cold (Evocation, 5)

Fireball (Evocation, 3)

Stoneskin (Abjuration, 4)

Wall of Fire (Evocation, 4)

Summon Shadow

SRD: https://www.dandwiki.com/wiki/3e_SRD:Shades

Essentially 60% power of spells level 5 or lower.

Fixes

NameChangesNotes

All base spells

Added Quicken to Shadow Conjuration and Greater Shadow Conjuration

On Metamagic: need to think how best we can do this, maybe just allow all metamagic (as appropriate) and hey if it doesn't work for that particular spell no loss. Improves the spell versatility.

All subspells

All spell schools set to Illusion (for Arcane Defence, Spell Focus)

All components fixed to parent spell (don't think any are wrong, all stomatic/verbal)

All levels set to parent spell (save DCs)

Metamagic matches parents (adding Quicken generally)

Fixed any hostile settings as needed (eg; Shades, Wall of Fire)

This helps illusionist casters a bit with spell DCs

Shadow Conjuration - Summon Shadow

Greater Shadow Conjuration - Summon Shadow

Shades - Summon Shadow

AI Category changed to Summoning

Hostile setting set to "No"

Fixed level settings (counterspell/spellcraft) of all subspells to match the parent spell

The wrong AI and hostility rating implies it was a different spell in the 5th slot at one point (and this one was originally going to be a level 5 Cleric spell, weird!)

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