Some workflows and information on texture creation for Overhaul.
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Texture Naming and Sizing Notes
See parent page Overhaul Models and Textures for naming and sizing conventions. All files in an MTR file must be suffixed though with the appropriate ID (eg; _n for normal maps) even if the filename is truncated so script commands can work on each part of the MTR.
4x Upscaling Existing Texture DDS
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