...
| Code Block |
|---|
MOVERATE WALKDIST RUNDIST PERSPACE CREPERSPACE HEIGHT HITDIST PREFATCKDIST
FAST 3.33 6 1.1 2 1 1.1 3.3 |
New values:
| Code Block |
|---|
MOVERATE WALKDIST RUNDIST PERSPACE CREPERSPACE HEIGHT HITDIST PREFATCKDIST NORM 2.4975 4.5 0.825 1.5 1 0.825 2.475 |
Finally we alter the "SIZECATEGORY" column and set it to a lower value, these reference Creature Size values of 1 through 5 only - 5 being huge, 4 large, 3 medium, 2 small and 1 tiny. We want 4 - large.
...
| Code Block |
|---|
900 "Dragon, Black (Large)" **** Dragon_Black_large c_DrgBlack_l **** G S **** 1 1 1 NORM 2.4975 4.5 0.825 1.5 1 0.825 2.475 H 1 5 1 1 po_DrgBlack 4 10 2 22 0 60 30 Dragon_head 3 1 |
...
Finally test it in game and check the animations look ok and the sounds like footsteps sync up properly:, much better! Om nom nom!
This should finish your work on the model resizing!
