...
- Non-alpha using 4096x4096 textures with DTX1 - this compresses a lot better when you don't need that alpha layer
- Converting dimensions downwards, such as making portraits smaller using one base large image
- Note that we are generating mipmaps for portraits since we are also enabling mipmaps for them
See the SVN for these scripts. The autoflip = 1 should likely be on if you've converted the files originally from DDS.
...