Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

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  • The MinRange is set to 0 and MaxRange set to 255.
  • Different ItemClass for each one, all 10 characters (so _001 is 14 and m_ xxx _001 is 16 total)
    • Small: op_shsmall
    • Large: op_shlarge
    • Tower: op_shtower
  • DefaultIcon set to just the usual icon names without the numbers. This however probably isn't really needed, if all the files work fine...

Texture Information

Material file: Reference the earliest model of that type, eg: m_shsmall_001.mtr

Material textures:

  • Normal: op_shsmall_001_n.dds
  • Specular: op_shsmall_001_s.dds
  • Roughness: op_shsmall_001_r.dds

Shield Resources List

Small

...

Model NameTypeScreenshotTexture Name (Model)Material Name and FilesIcon Texture Name (Game)Icon Toolset Only PLTIcon Toolset Only TGASource(s)Notes
op_shsmall_001.mdlPLT
op_shsmall_001.plt

m_op_shsmall_001.mtr

op_shsmall_001_n.dds

op_shsmall_001_s.dds

op_shsmall_001_r.dds

iop_shsmall_001.plt
iop_shsmall_001.tga

op_shsmall_002.mdl

PLT
op_shsmall_002.pltm_op_shsmall_002.mtriop_shsmall_002.plt
iop_shsmall_002.tga

op_shsmall_003.mdlPLT
op_shsmall_003.pltm_op_shsmall_003.mtriop_shsmall_003.plt
iop_shsmall_003.tga

op_shsmall_004.mdlPLT
op_shsmall_004.pltm_op_shsmall_004.mtriop_shsmall_004.plt
iop_shsmall_004.tga

op_shsmall_011.mdlDDS
op_shsmall_011.ddsm_op_shsmall_001.mtriop_shsmall_011.ddsiop_shsmall_011.pltiop_shsmall_011.tga

op_shsmall_012.mdlDDS
op_shsmall_012.ddsm_op_shsmall_001.mtriop_shsmall_012.ddsiop_shsmall_012.pltiop_shsmall_012.tga

op_shsmall_013.mdlDDS
op_shsmall_013.ddsm_op_shsmall_001.mtriop_shsmall_013.ddsiop_shsmall_013.pltiop_shsmall_013.tga

op_shsmall_021.mdlDDS
op_shsmall_021.ddsm_op_shsmall_002.mtriop_shsmall_021.ddsiop_shsmall_021.pltiop_shsmall_021.tga

op_shsmall_022.mdlDDS
op_shsmall_022.ddsm_op_shsmall_002.mtriop_shsmall_022.ddsiop_shsmall_022.pltiop_shsmall_022.tga

op_shsmall_023.mdlDDS
op_shsmall_023.ddsm_op_shsmall_002.mtriop_shsmall_023.ddsiop_shsmall_023.pltiop_shsmall_023.tga

op_shsmall_031.mdlDDS
op_shsmall_031.ddsm_op_shsmall_003.mtriop_shsmall_031.ddsiop_shsmall_031.pltiop_shsmall_031.tga

op_shsmall_032.mdlDDS
op_shsmall_032.ddsm_op_shsmall_003.mtriop_shsmall_032.ddsiop_shsmall_032.pltiop_shsmall_032.tga

op_shsmall_033.mdlDDS
op_shsmall_033.ddsm_op_shsmall_003.mtriop_shsmall_033.ddsiop_shsmall_033.pltiop_shsmall_033.tga

op_shsmall_041.mdlDDS
op_shsmall_041.ddsm_op_shsmall_004.mtriop_shsmall_041.ddsiop_shsmall_041.pltiop_shsmall_041.tga

op_shsmall_042.mdlDDS
op_shsmall_042.ddsm_op_shsmall_004.mtriop_shsmall_042.ddsiop_shsmall_042.pltiop_shsmall_042.tga

op_shsmall_043.mdlDDS
op_shsmall_043.ddsm_op_shsmall_004.mtriop_shsmall_043.ddsiop_shsmall_043.pltiop_shsmall_043.tga

...

ItemClass: op_shtower

Original: ashto

Model NameTypeScreenshotTexture Name (Model)Material Name and FilesIcon Texture Name (Game)Icon Toolset Only PLTIcon Toolset Only TGASource(s)Notes
op_shtower_001.mdlPLT

m_opshtower_001.mtr

op_shtower_001_n.dds

op_shtower_001_s.dds

op_shtower_001_r.dds





Due to how Beamdog did the Material and main diffuse DDS files, there is basically one big texture.
op_shtower_002.mdlPLT

m_opshtower_001.mtr




op_shtower_003.mdlPLT

m_opshtower_001.mtr




op_shtower_004.mdlPLT

m_opshtower_001.mtr




op_shtower_011.mdl


m_opshtower_001.mtr






op_shtower_012.mdl


m_opshtower_001.mtr




op_shtower_013.mdl


m_opshtower_001.mtr



op_shtower_021.mdl


m_opshtower_001.mtr



op_shtower_022.mdl


m_opshtower_001.mtr



op_shtower_023.mdl


m_opshtower_001.mtr



op_shtower_031.mdl


m_opshtower_001.mtr



op_shtower_032.mdl


m_opshtower_001.mtr



op_shtower_033.mdl


m_opshtower_001.mtr



op_shtower_041.mdl


m_opshtower_001.mtr



op_shtower_042.mdl


m_opshtower_001.mtr



op_shtower_043.mdl


m_opshtower_001.mtr



op_shtower_051.mdl







op_shtower_052.mdl







op_shtower_053.mdl







op_shtower_054.mdl







op_shtower_061.mdl







op_shtower_062.mdl







op_shtower_063.mdl