...
| TXI file name / Texture Name | Original Size | Resized Size | Action |
|---|---|---|---|
| c_air_skin | 64x64 | 256x256 | Should be fine |
| c_water_skin | 128x128 | 512x512 | Remove, or need to downsize it |
| fxpa_globe | 64x64 | 256x256 | Should be fine |
| fxpa_globe2 | 64x64 | 256x256 | Should be fine |
| fxpa_spellturn | 64x64 | 256x256 | Should be fine |
| pdag_prt2 | 128x128 | 512x512 | Remove, or need to downsize it |
| pdag_prtl | 256x256 | 1024x1024 | Remove from pack |
| shinywater | 512x512 | 2048x2048 | Remove from pack. Not even sure how this works in the original game! |
| tbw01_water01 | 256x256 | 1024x1024 | Remove from pack |
| tcm02_water01 | 256x256 | 1024x1024 | Remove from pack |
| tcn01_water01 | 256x256 | 1024x1024 | Remove from pack |
| tde01_lava01 | 256x256 | 1024x1024 | Remove from pack |
| tdm01_water01 | 256x256 | 1024x1024 | Remove from pack |
| tdr01_e_wat01 | 256x256 | 1024x1024 | Remove from pack |
| tds01_water01 | 256x256 | 1024x1024 | Remove from pack |
| tdt01_water01 | 256x256 | 1024x1024 | Remove from pack |
| tic01_water01 | 256x256 | 1024x1024 | Remove from pack |
| tin01_water02 | 256x256 | 1024x1024 | Remove from pack |
| tm_tcnwater01 | 256x256 | 1024x1024 | Remove from pack |
| tm_tnowtsea01 | 256x256 | 1024x1024 | Remove from pack |
| tm_trmwater01 | 256x256 | 1024x1024 | Remove from pack |
| tm_ttzwater01 | 256x256 | 1024x1024 | Remove from pack |
| tni01_water02 | 256x256 | 1024x1024 | Remove from pack |
| tni02_water02 | 256x256 | 1024x1024 | Remove from pack |
| tno01_water01 | 256x256 | 1024x1024 | Remove from pack |
| trm02_water01 | 256x256 | 1024x1024 | Remove from pack |
| trs02_water01 | 256x256 | 1024x1024 | Remove from pack |
| tsw01_fog01 | 256x256 | 1024x1024 | Remove from pack |
| tsw01_molten01 | 256x256 | 1024x1024 | Remove from pack |
| tsw01_water01 | 256x256 | 1024x1024 | Remove from pack |
| ttd01_water01 | 256x256 | 1024x1024 | Remove from pack |
| ttf01_water01 | 256x256 | 1024x1024 | Remove from pack |
| ttr01_water01 | 256x256 | 1024x1024 | Remove from pack |
| tts01_water01 | 256x256 | 1024x1024 | Remove from pack |
| tts02_water01 | 256x256 | 1024x1024 | Remove from pack |
| ttu01_water | 256x256 | 1024x1024 | Remove from pack |
| ttz01_water01 | 256x256 | 1024x1024 | Remove from pack |
| twc03_wtsea01 | 256x256 | 1024x1024 | Remove from pack |
| vdu_tex_shade | 64x64 | 256x256 | Should be fine |
Note I also removed basically all the "txxXX_water" files - just in case!
Mipmaps
Don't use DDS without mipmaps will crash - all mine have mipmaps mind you, even ones that don't really need it (icons for instance don't need mipmaps, the game has them at a set distance always on the GUI for maximum quality, but hey why not).
...