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  • Assassins with Death Attack can now use Improved Sneak Attack without having Sneak Attack 1.

  • Assassin’s Death Attack paralysis length is based only on assassin level, not total character level.

  • Dispel Check calculation now takes a tie as a remove effect, as specified in the Player’s Handbook. Previously it essentially added +12 to the DC instead of +11.
  • AOE spells were fixed to properly store the spell level and caster level for the purposes of spell resistance, spell mantles and save DC, so on a Druid 1 / Wizard 39, Grease cast first from a Druid then Wail of the Banshee cast second from the Wizard doesn't make Grease suddenly a level 9 spell with the increased DC of it, nor the increased caster level from the 39 Wizard levels.
  • Casting a metamagic spell will no longer add the metamagic to the item used immediately afterwards.

  • Fixed rules for deflecting arrows (use the target, not the shooter, to measure whether we must wield the current weapon with both hands).

  • Weapon Master prestige class: For the Ki Critical feat, the offhand weapon will no longer use weapon of choice of onhand weapon.

  • Monk’s Circle Kick: When current target leaves maximum attack range, we will now pick a new target within attack range instead of standing and doing nothing.

  • Greater Sanctuary now stacks properly with Invisibility (True Seeing no longer pierces both effects).

  • Removed ability for shapeshifting players to abuse the UI and use their normal spells while shapeshifted.

  • Counterspell cleaned up properly, no longer grants a wizard with an instananeous spell cast after it is finished.