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Assassins with Death Attack can now use Improved Sneak Attack without having Sneak Attack 1.
Assassin’s Death Attack paralysis length is based only on assassin level, not total character level.
- Dispel Check calculation now takes a tie as a remove effect, as specified in the Player’s Handbook. Previously it essentially added +12 to the DC instead of +11.
- AOE spells were fixed to properly store the spell level and caster level for the purposes of spell resistance, spell mantles and save DC, so on a Druid 1 / Wizard 39, Grease cast first from a Druid then Wail of the Banshee cast second from the Wizard doesn't make Grease suddenly a level 9 spell with the increased DC of it, nor the increased caster level from the 39 Wizard levels.
Casting a metamagic spell will no longer add the metamagic to the item used immediately afterwards.
Fixed rules for deflecting arrows (use the target, not the shooter, to measure whether we must wield the current weapon with both hands).
Weapon Master prestige class: For the Ki Critical feat, the offhand weapon will no longer use weapon of choice of onhand weapon.
Monk’s Circle Kick: When current target leaves maximum attack range, we will now pick a new target within attack range instead of standing and doing nothing.
Greater Sanctuary now stacks properly with Invisibility (True Seeing no longer pierces both effects).
Removed ability for shapeshifting players to abuse the UI and use their normal spells while shapeshifted.
Counterspell cleaned up properly, no longer grants a wizard with an instananeous spell cast after it is finished.