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  • Render distance of tiles and static placeables: Fog Clip Distance (example below would be 45M or 4.5 tiles)
  • Render distance of non-static placeables and doors: 45M
  • Render distance of creatures: 35M (as per ranges.2da)

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Example removing the skybox from an area in the OC a lot less is shown and FPS is a higher 90-96FPS.

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With Skybox

Once a Skybox is turned on the tile and static placeable distance is increased to allow a Silhouette to appear properly. This increases the value by 90M.

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  • Render distance of tiles and static placeables: Fog Clip Distance + 90 (example below would be 135M or 13.5 tiles)
  • Render distance of non-static placeables and doors: 45M
  • Render distance of creatures: 35M (as per ranges.2da)


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In the below example the Chapter 1 main City Core area gives me 60FPS and the distance has more buildings.

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