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The game will reach an eventual limit of loading resources. This is upwards of 1,000,000 items - anyone building a module referencing this many items might want to reconsider since they'll probably not just overload the game, but peoples RAM, VRAM, CPU, GPU and disk all at once.
16K per ERF File
NWN:EE 1.80.8193.14 and later
There are no limits on a particular ERF object containing objects. The game now successfully reads all objects into the game properly. This means that you can safely have all areas, scripts and blueprints in the module file as usual, and other things like models, effects and 2da files in hakpacks.
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