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  • Player: Level 10
  • Undead All spawn (Normal difficulty, so +2, 3-5 creatures), randomly chooses these, seems to be CR total: 15 (CR 5 on average)
    • 1: Skeleton Chieftain (7), Wraith (5), Allip (3)
    • 2: Revenant: (7), Wraith (5), Shadow (3)
    • 3: Skeleton Chieftain (7), Ghoul Lord (5), Tyrantfog Zombie: 3
  • Player: Level 20
  • Undead All spawn again:
    • Vampire Priest Lich (1317), Vampire Rogue (13), Vampire Priest (13), Skeletal Devourer (13) = 52 CR total56 CR total (CR 14 on average)
  • Player: Level 40:
    • Lich (28), Demilich (24), Lich (17), Vampire Mage (16) Vampire Priest (13) - probably maxed out at the maximum 5

So what maths is behind this? Time to figure it out another time, because I'm bored testing right now.

Note: How many creatures spawn? Tellingly in the GFF document it has this note: "Recommended number of creatures. Maps to "Min Creatures" field in toolset, but is not a true minimum, because it is actually possible for the encounter system to spawn fewer than this number of creatures if it cannot find enough creatures to fit the level of the encounter."

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