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  • Framework for illusion spells (fire original spell script)
    • Saving throws take into account illusion if one is called (does a Will save as well)
    • This saving throw affects the dice rolls doneNeed to add scripting in to alter some other aspects, eg the amount of "strength" of the illusion/duration/static damage, and in some cases a % chance to entirely ignore the spell (if it hasn't got a dice roll or a modifiable duration, eg instant effect like Death or a spell like Web)
    • Cannot do much about, say, applying Mage Armor - it'll just be in effect at full strength (checking the attackers isn't really doable)

Total Shadow Spell Revamp

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