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For the ProjModel column or in progfx.2da as MIRV entries.
| Model File (all .mdl) | Descriptive Name | Spells.2da Entries | progfx.2da Entries | Typical ProjSound (spells.2da) or SoundDuration (visualeffects.2da) | Picture | Notes |
|---|---|---|---|---|---|---|
| vpr_aroacid | Arrow, Acid | 902 MirvAcidArrow | Not sure how many of these arrows actually work in game needs testing. | |||
| vpr_arocold | Arrow, Cold | |||||
| vpr_aroelect | Arrow, Electric | |||||
| vpr_aroevil | Arrow, Evil | |||||
| vpr_arofire | Arrow, Fire | 901 MirvFlameArrow | spr_arrowfire | Only arrow spr_ sound file in the game files. Even Acid Arrow hasn't got one. | ||
| vpr_aroflame | Arrow, Flame | |||||
| vpr_aroholy | Arrow, Holy | |||||
| vpr_aromind | Arrow, Mind | |||||
| vpr_aroodd | Arrow, Odd | |||||
| vpr_arosonic | Arrow, Sonic | |||||
| vpr_arrow001 | Arrow | |||||
| vpr_bigby_c | Bigby's Hand, Closed | 460 Bigbys_Forceful_Hand 462 Bigbys_Clenched_Fist | Has spr_aroacid assigned as a sound FX but it doesn't exist in the game files. | |||
| vpr_bigby_o | Bigby's Hand, Open | 459 Bigbys_Interposing_Hand 461 Bigbys_Grasping_Hand 463 Bigbys_Crushing_Hand | Has spr_aroacid assigned as a sound FX but it doesn't exist in the game files. | |||
| vpr_ectoacid01 | Ball, Acid | spr_ectoacid01 | ||||
| vpr_ectocold01 | Ball, Cold | spr_ectocold01 | ||||
| vpr_ectoelec01 | Ball, Electric 1 | spr_ectoelec01 | ||||
| vpr_ectoelectric | Ball, Electric 2 | No sound file | ||||
| vpr_ectoevil01 | Ball, Evil | No sound file | ||||
| vpr_ectofire01 | Ball, Fire | spr_ectofire01 | ||||
| vpr_ectoheal01 | Ball, Heal | No sound file | ||||
| vpr_ectoholy01 | Ball, Holy | No sound file | ||||
| vpr_ectomind01 | Ball, Mind | spr_ectomind01 | ||||
| vpr_ectonatr01 | Ball, Nature | spr_ectonatr01 | ||||
| vpr_ectoodd01 | Ball, Odd | spr_ectoodd01 | ||||
| vpr_ectosonc01 | Ball, Sonic | spr_ectosonc01 | ||||
| vpr_fireball | 39 Delayed_Blast_Fireball 58 Fireball 636 Hellball | spr_fireball | The classic fireball! | |||
| vpr_firemisl | "Fire Missile" (untested) | Need to test this one. | ||||
| vpr_heavybolt | Ballista Bolt | 794 Ballista_Bolt | Big Ol' Arrow | |||
| vpr_kngpow | Cow for Cheat Effect | 1100 CheatCow | Cheat cow, moo! | |||
| vpr_los | "LOS" may mean "Line of Sight" not sure what else it'd be. | Loads of spells. It's a white ball. | spr_los - see notes | While spr_los is technically a valid file it is a 0.0 second empty WAV file, presumably either a placeholder or something. | ||
| vpr_magmisl | Magic Missile | 900 MirvMagicMissile | spr_magicmissile | |||
| vpr_raybeholda_1 | Beholder Ray 1 | 543 Ice_Dagger 776 Beholder_Node_1 780 Beholder_Node_5 783 Beholder_Node_6 | none (Ice Dagger uses spr_ectocold01) | There is a spr_beholdbeam but it's not used. (NB: Ice Dagger is a bit of an odd choice but hey it's white I guess!) | ||
| vpr_raybeholda_2 | Beholder Ray 2 | none | ||||
| vpr_raybeholda_3 | Beholder Ray 3 | none | ||||
| vpr_raybeholda_4 | Beholder Ray 4 | none | ||||
| vpr_ringsmal | Small Ring | 51 Energy_Drain | spr_ringsmal | Ring used in a lot of other spell VFX with magical runs on it. | ||
| vpr_shardice | Shard, Ice | 425 Quillfire | spr_ectoodd01 was used for Quillfire | Used for quillfire but oddly is "ice shards" and the casting VFX are all green/acidic. Technically it's a "poison quills" (not fire damage, magical, plus poison effect). | ||
| vpr_wraith | Wraith | 127 Phantasmal_Killer | spr_wraith (doesn't exist!) | Obviously the Phantasmal Killer wraith! Very cool they did this wish it was done for more spells. The sound doesn't exist but the conjuration sound is pretty long and loud anyway. |
| Code Block | ||||
|---|---|---|---|---|
| ||||
plc_c05 plc_f03 plc_f06 plc_i05 plc_o03 plc_x0_dtr plc_x0_fr1 vim_rayhand c_chicken c_direrat c_koba c_willowisp gi_armor02 gi_tresur it_bag it_potion_000 plc_x0girn tcn01_q05_01 tcn01_s02_01 tdc01_r02_01 tde01_r01_01 ttf01_p15_01 var_conecold vpr_aroacid vpr_bigby_c vpr_bigby_o vpr_ectoacid01 vpr_ectocold01 vpr_ectoelec01 vpr_ectoevil01 vpr_ectofire01 vpr_ectoholy01 vpr_ectomind01 vpr_ectonatr01 vpr_ectoodd01 vpr_ectosonc01 vpr_fireball vpr_heavybolt vpr_los vpr_raybeholda_1 vpr_raybeholda_2 vpr_raybeholda_3 vpr_raybeholda_4 vpr_ringsmal vpr_shardice vpr_wraith wamar_001 wambo_001 wamdt_001 wthsh_001 |
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